R
Rabbit, White
Guest

This guy turned out much better than I though it would. Here's are some more "action shots"



Instructions
Spoiler :
The zip contains the button (griffon.dds) and a folder with four files: griffon.nif, griffonhead.dds, panther_black.dds and wings_sword.dds.
Put the folder in either the customassets/art/units or the [mod name]/assets/art/units directory and make sure that the art definition for the unit (in the CIV4ArtDefines_Unit.xml file) looks something like this:
Code:
<UnitArtInfo>
<Type>ART_DEF_UNIT_GRIFFON</Type>
<fScale>0.6</fScale>
<fInterfaceScale>1.2</fInterfaceScale>
[b]<NIF>Art/Units/Griffon/griffon.nif</NIF>
<KFM>Art/Units/Panther/Panther.kfm</KFM>
<SHADERNIF>Art/Units/Griffon/griffon.nif</SHADERNIF>[/b]
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/PantherShadow.nif</ShadowNIF>
<ShadowAttachNode>LionBip Spine</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<fBattleDistance>0.35</fBattleDistance>
<fRangedDeathTime>0.31</fRangedDeathTime>
<bActAsRanged>0</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>
Cheers

P.S. How do you like the title graphic.
