Excuse me? Did you not read the first line of my post? Because I quoted just that line you're talking about. I read it. And then I addressed its main problem.
Oh, believe me, I know exactly what you advocated because I actually read your post, even though you insist on saying that I did not. And to take matters further, I know why you advocated what you did. Read all my post this time, especially the next paragraph, and I shall explain to you why I think it's a bad idea.
Oh, I know. I look at maps, I know how diverse this world is. But what I'm saying is if we included all those civs, it would take A LOT of time to design them all, and even then we couldn't design them all sufficiently because their abilities and characteristics would have to overlap. Read the thread regarding the Arabs; The Arabs have already had their abilities and their niches replaced, and here we don't even have thirty civs yet! If we had more than a hundred, how could we make them all unique? None of them would be! And furthermore, as a lesser issue, it would be hard and time consuming to memorize all the Unique Abilities, Unique Units, and Unique Buildings/Improvements that each civ has. Don't feel like memorizing? Well, then you'd have to constantly reference the Civilopedia (sp?), and Lord k
nows if that's not time consuming I'll eat a goat.
Firstly i'd like to apologise, i didn't mean to provoke you. I was merely trying to show that you missed my point, i'll explain in more detail.
His point is you can never have too many civs in a region, regardless of population of other regions.
^ What you quoted
In theory all should be as densely populated as possible
^ What you missed
I know you mentioned it with regard to lack of distinction, but it fundamentally relates to the first article and your whole second point is arguing precisely what i summed up in this phrase. Just trying to show this is a moot point, we're essentially arguing the same thing. I don't think Europe should be represented more than it deserves, but unfortunately other areas are less well recorded, so they can't truly be represented as well.
The Arabs have not had their niche replaced or their abilities, they may not have the best comparable abilities, but they come together to form its niche. This is what i argue in that thread, they are not outdated at all if their played in their niche.
As for making them unique, Lets be conservative and say each unit or building can have 3 significantly different variations. There will be over 100 units and 60 buildings in the expansion, that means potential for over 300 unique units and 180 unique buildings. Then there is the potential for more unique improvements, but lets call that just 20 since we only have a handful right now. That's already 500 unique options, enough for 250 significantly different in game civs.
Having 34 currently, i don't think uniqueness is therefore a problem. I don't know if you've been to Europe, but if you do you will see that there is easily enough differentiation to cater to one of these 250 combination options without looking identical to other civs.
Lack of memory capacity should never be used to determine how many civs should be in this game, otherwise we'd already be beyond capacity for some. There is a great deal of variation in humanity, amongst consumers and civilisations, at the end of the day they are only gunna be so different when using only 2 unique objects, but that means they can be as unique as any other civ already in game, and some of them have used their 2 objects very cleverly to build a niche with their ability.