Haarbals fantasy civ pack

I've been playing FFH 0.8 patched with Haarbal's civs with no problems until now... though I'm in the early stages of the game. To be honest I don't like much blue marble terrain.

Here is the file with only Haarbal's civs, you should put it in the folder .\Sid Meier's Civilization 4\Mods\Fall from Heaven 0.v\Assets\xml\civilizations\

http://www.civfanatics.net/uploads11/CIV4CivilizationInfos.zip
 
I hope your upgrade will be sooner than later. For me Fall of Heaven isn't complete without your civs. Hope your version is not too long in the making as I am holding on upgrading to FfH 80.0. We fans can be very demanding.

Edit: Just saw that it will work. HURRAH! Installing immediately :)
 
failed to finish the new pack today. tommorow (evening for me, in western europe). got to finish some txt files, and check for bugs/errors.
after that, i'll focus on the leaderheads, and make them better fixed, so they wont be stretched/compressed in strange ways.
btw welcome to the forums Cherwyn

haarbal
 
<bPlayable>1</bPlayable>
<bAIPlayable>0</bAIPlayable>
that way i get to play them all but the computer can not!

if you change bwhite flag to 0 in CIV4ArtDefines_Civilization.xml inside Mods\Flags\Assets\XML\Art, it fixes the white flag problem,i tried it on 2 of them.
 
anyone got a clue about the sibling issue? i'm getting errors for each civilization when loading the mod.
first i get (i think, might be another order)
error 1: too much siblings blablabla
error 2: allocating zero or less memory blablabla
error 3 & 4: something about my leaders, 1 error for each leader
and that error 1 again and so on.
help?

haarbal
 
if it is text files, check all strange characters (&#233;, &#232;, &#224;, &#249;, &#163;, &#241; etc...)

note the different lines where the error is specified
 
Perhaps it is too many civilizations? Maybe each civ is a "sibling?" I could be wrong ...
 
What do you mean by 'sibling'?

Every time i try to add a civ to the game the barbarian files seem to create an error, i just ignore it becuase it seems not to matter...

With the leaders: have you checked that you spelled their TAG names the same each time?

no clue about the memory thing though

I hope that was any use, if not i just waisted 3 minutes ;)
 
Shqype said:
Perhaps it is too many civilizations?

with V1.05, there are 61 civ in Superciv... and about 115 leaders!!!

I don't think this is the problem.

can you check the xml code in a way or another without notepad (by this, i mean a real xml editor?)
 
Psychic_Llamas said:
What do you mean by 'sibling'?

Every time i try to add a civ to the game the barbarian files seem to create an error, i just ignore it becuase it seems not to matter...

With the leaders: have you checked that you spelled their TAG names the same each time?

no clue about the memory thing though

I hope that was any use, if not i just waisted 3 minutes ;)

i also don't know what a sibling is :)
this is the error that it gives and i have absolutely no clue what is wrong
 
LAnkou said:
with V1.05, there are 61 civ in Superciv... and about 115 leaders!!!

I don't think this is the problem.

can you check the xml code in a way or another without notepad (by this, i mean a real xml editor?)

hmm i could definitly try that, i think i had a xml editor somewhere (the only problem is that i have to download some thingy from microsoft to make it work, which is about 300MB)
 
Why dont you post it, let other people download it, and see if the error happens with other peoples games? post an allert above it of corse. maybe someone else will be able to fix it if they have the errors in front of them...
 
Now thats just beutiful. smashing civs for a smashinn mod!
I made a complete scenario in world-builder with these civs but i couln't open it... why oh why?? i saved it in public maps but it would'n open.
anybody know how to fix?
 
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