Harry Potter Modpack

I just found out that Im living in Harry Potters hometown. Apparently in one of the movies Harry gets a letter that is addressed to Bracknell, England which is the town im living in for a few months.
 
Kael said:
I just found out that Im living in Harry Potters hometown. Apparently in one of the movies Harry gets a letter that is addressed to Bracknell, England which is the town im living in for a few months.

That automatically means you have to help Sailor finish his mod you Muggle!
 
Kael said:
I just found out that Im living in Harry Potters hometown. Apparently in one of the movies Harry gets a letter that is addressed to Bracknell, England which is the town im living in for a few months.

Woodelf said:
That automatically means you have to help Sailor finish his mod you Muggle!

Ploeperpengel said:
Yeah I'm sure he needs your buttonart, Kael!

Alright Kael, it seems you have been drafted. I will need you to draw me an artist's redition of the Graveyard scene from Goblet of Fire. :p :lol:

In all seriousness though, Kael has already been insanly helpful. Along with alot of other people on this forum. There will be some serious thanks being doled out with the next release.
 
Are you doing new resources? Maybe wands, brooms, the jelly beans, certain beasts, ect?
 
Right now I am in phase 2. Phase one was Civilizations, Leaders, and Traits. Phase 2 involes new Eras, Religons, and a new Tech Tree. Phase 3 will be buildings, units and a few other misc.
 
Cool. You're moving along nicely then. Are you going to do a different type of map, premade map, or leave it random?
 
Hey SailorLazarus!

This looks like an excelent idea. i have already downloaded it and had a game. its very good, except that all of the civilization starting techs are fishing and mining (not sure if you were waiting for phase 3 to change those though) and some of the leader traits dont make sence. like why Harry Potter is not Battle Minded, and Ron and Gnny are, i mean he is the only one who can defeat He who must not be named....

Other than those few suggestions its coming along nicely ;)

Thanks for making it.
 
Psychic_Llamas said:
Hey SailorLazarus!

This looks like an excelent idea. i have already downloaded it and had a game. its very good, except that all of the civilization starting techs are fishing and mining (not sure if you were waiting for phase 3 to change those though) and some of the leader traits dont make sence. like why Harry Potter is not Battle Minded, and Ron and Gnny are, i mean he is the only one who can defeat He who must not be named....

Other than those few suggestions its coming along nicely ;)

Thanks for making it.

Yes, the techs will actually be changed in phase 2. The traits were a tricky area. I was really trying to balance out the teams as much as possible. Oddly enough this is the only reason Mundungus is even in the game, because no one else in the OotP could even possible be independently wealthy (which I think I will change the name of). The main reasoning behind Harry Potter not being battle minded is because other people in the DA were more so then him. Ron, because no one can beat him at chess, and Ginny, because she is a fierce fighter. I think I am actually going to make another trait "Resourceful" that will be replacing some peoples "Creative".

gandhi rules-> I asked you before. What don't you get?
 
yes Ghandi, why dont you get it?

At S.L. oh, i see now why harry's not Battle Minded, but it would still be good if he was...

got any ideas for new 'races' yet? i think the two other schools should be teams, with Flur Delacour (sp) and Krumm being leaders, as well as their headmasters.

also, it would be good if leaders of the same race started off with Permanent Alliances, it would make the game better IMO.

EDIT: oh oh! just had another idea, what about a 'strategic' trait, giving the trait to harry as he is good at thinking when hes in a tight situation, or a 'sponaneous' trait also to harry, because hes spontaneous...i dunno, it seemed like a good idea at the time...
 
hi. great idea and good work on the hp mod.

one thing i thought about when someone mentionend Krum. Anyone familiar with the event mod by dire aussie? http://forums.civfanatics.com/showthread.php?t=142157
maybe its possible to include the quidditch world cup every 15 to 20 turns or so(starting with the time the player knows all other civs), maybe even with a statistics who won how many times, the winner being determined by a simple random number. No culture, power points should be consideed to determine the winner. Don't know if this is doable with that mod, but maybe aussie would help out if problems arouse.

Second idea was the great person mod: everytime a great person (there are so many names in these frikin books) emerges, add a quote form the book.
I know both ideas include other peoples work, but they might be willing to help, and both ideas are to be considered way into phase 3 or 4, but just brainstorming.

Maybe a different idea for the religions (though urs are allright, but maybe to make them more pottery) why don't u use the different schools as religions each one giving access to certain different techs, buildings and Units. Each school has a different angle on teaching so that might be s.th. each civ could "follow". I realize that things like DA living be the way of that siberian school could occur, but that is kind of the fun of such a mod. Maybe include Voldermodism as a fourth, and order of the phoenix (way more focused on warfare than hogwarts). THe idea behind this is, that u could for example play harry turning to the darkside (following voldemort). the main traits would then not be dependend on the civ but on religion, allowing more flexibility in gameplay. I am aware this would be a major change to ur mod, but I just love the FfH mod, cause it has great features in it and this religion based gameplay is awesome. maybe sth. along these lines can be thought of for this mod.

Again, just brainstorming here. And I do like the mod, just thinking about how one could improve it. keep up the good work.
 
Psychic_Llamas and gianfrancozola, those are some seriously freakin good ideas.

P.L. - Much thought has been given to other races, after phase 3 I would like ot have included: Goblins, Trolls, Giants, Dragons, Hippogryphs, Redcaps, Kappas, Sphinxes, and a couple other HP things that elude me for the time being.

G.F. - Religions have been something I have been struggling with for sometime now. The book never has any real "religions" in it. (Though, there are a great many scholorly essays on the topic of the religious overtones (or lack there of) in JK Rowlings work) What I have basically settled on is 5 "ways of thought" rather than religions. They are:

Via Vitae - The Way of Life - Placing focus on the preservation of life above all else. Can be either a good thing (the mercy of people like Lupin and Dumbledore) or a bad thing (You-Know-Who's obsession for immortality).

Via Spiritui - The Way of the Spirit - A focus on the spiritual aspect of life and magic. Focuses on the interaction between living things and the world around them. Think Professor Sprout, Hagrid, or Bellatrix (who would robs people of their spirits).

Via Portente - The Way of Power - Pretty self-explanitory. Sounds bad, I know, but not always. Think of the search for strength, both in terms of Harry's struggle for survival and the defeat of He-Who-Must-Not-Be-Named, or, in contrast, people like Rodolphus, who follow You-Know-Who for even a taste of his power.

Via Media - The Middle Way - A middle road, for people who don't like to get involved in such nonsense. People like Professor Slughorn, who try to stay out of things for their own safety, or for people like the centaurs who believe that fate is pre-determined and our meddling is futile.

Via Nihil - The Way of Nothingness - Morality is not a problem in either direction, all that matters your individual goals. This is the only one where there are no two sides to the matter. This is for people who are purely destructive both to self and surroundings. Think people like Fenrir Greyback, or the blonde death eater in book 6 who doesn't care who he killed, friend or foe.

Eventually these religions will tie to special techonologies, buildings, units, and even bonuses to cities and players.

I know I am streching in some of these. The problem is that JK never settles this sort of thing in the books. It would be rather nice though if in one chapter she just kind-of

The reaction was immediate and predictable. Cho's friend shrieked and slopped Butterbeer down herself; Terry Boot gave a kind of involuntary twitch; Padma Patil shuddered, and Neville gave an odd yelp that he managaed to turn into a cough. All of them, however, looked fixedly, even eagerly at Harry, who immediatly got up and left, because it was time for mass, and he is Anglican of course. (Rowling, 303)(sort of)

Ahhh well, there is always book 7.

<edit>The new mod pack update will be posted as soon as I get off my lazy duff and put in the movies for Religion discover and Shrine building.</edit>
 
how did you create a "harry potter" world?
 
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