Turn 1: Finished courthouse in Konya, started on Library. Bursa building archers to garrison cities for higher happy caps.
Turn 2: Finished courthouse in Edirne, started on archer for garrison. Istanbul finished settler, started on worker to aid in workforce. Ankara finished courthouse and is building wealth.
With all the courthouses and cottages, we are running a surplus at 90% research.
Turn 4: Civil Service learned; switched to Bureaucracy but stayed in Slavery (didn't go to Caste System). I started researching Paper per our plan for the Northern Route of Gunpowder. Gaziantep founded in other jungle location south of Istanbul.
Turn 5: We are the third most Powerful civilization on the planet. After the anarchy ends, we are still showing a 1 GPT profit at 90% research.
Who says courthouses are overrated?
Turn 6: Freddy asks us to stop trading with Monty. I agree, as we have no active trades other than Open Borders. Finished archer in Bursa, switched to worker. Edirne finished archer, started Library. Will start chain irrigation with Civil Service soon.
Turn 7: Toku asks us to stop trading with Roosevelt, who is leading the game in score and power. I refuse. We were "cautious" with both to begin with; Toku is now annoyed. Our exploring galley has hit the western side of the other continent, and Monty's borders. Monty refuses to talk with us due to stopping trade, so I can't get OB again to sail through. Galley is parked for now.
Turn 8: Roosevelt wanted horses for cows. I gave him a horse of a different color -- pink. He got pigs for cows instead; I figured we could use the health. Worker finished in Istanbul, going to assist jungle chopping after other Istanbul river tiles are worked. Istanbul building research -- chopped a turn off Paper by doing so. Bursa finished worker too, did research there too. Faster gunpowder!! Konya finished library, started on barracks.
By the way, I am farming a bit here to get the chain irrigation going on the non-riverside tiles. We may need to cottage over some riverside farms later after the irrigation is chained.
Turn 9: Great Scientist finishes. To lightbulb him, we would get Philosophy and we would found Taoism.
At this point I am going to stop and wait for the group-mind's decision. We can either settle him in Instanbul or get Philosophy and a religion. If we lightbulb with him, we will likely not get another GS in time to lightbulb education for us. I suppose we could also save him, finish researching Paper (in 2 turns) research Philosophy manually (11 turns estimated), then lightbulb as much of Education as possible. Frankly I'm not sure how much that really helps us in terms of getting to gunpowder ASAP ... we'd be better off using the extra 11 turns on Education.
My vote is to settle him. I'll wait until tomorrow at 12:00 central standard time (U.S.) for a decision.