Well, look what I found, a new version of Hegemon. I see some interesting changes, the most important must be the fact that some previously challenging civs are now easy simply because You have added a river to capital, which means the main reason they were tricky is now gone. My deepest condolences to one of my old favorite civs Elis, who now have an UU that comes too late to matter instead of awesome Aetolian javelineers they had before - two of those could even kill Spartan hoplite. In this case added river does not make up for anything.
Since my favorite occupation in Hegemon is taking a lesser civ and killing Lydia ( they are the most powerful civ in AI 'hands'), I noticed that for some strange reason You have buffed Aiolians - they were already by far the strongest Lydia killers - by placing copper near Pergamon. While poor Ionians are still dreaming about a single bonus grass tile ... But actually what Am I talking, I havent played yet, just tinkered a bit with editor. What I really wanted to say = congratulations with the new release! kthxbai
Since my favorite occupation in Hegemon is taking a lesser civ and killing Lydia ( they are the most powerful civ in AI 'hands'), I noticed that for some strange reason You have buffed Aiolians - they were already by far the strongest Lydia killers - by placing copper near Pergamon. While poor Ionians are still dreaming about a single bonus grass tile ... But actually what Am I talking, I havent played yet, just tinkered a bit with editor. What I really wanted to say = congratulations with the new release! kthxbai