qwerty4429
Chieftain
- Joined
- Mar 26, 2021
- Messages
- 13
Hello! New forum member here.
I enjoy vox populi, and I think have played around 200hrs already.
However, I have no slightest clue how to play on immortal\deity.
On emperor, game is quite easy, where I chill or early war, and then have powerspike in medieval where I just vassalize nearest neighbor, and then have a tech lead for the rest of the game.
On immortal, on turn 100 (standard speed) I have 13 techs, 4 cities, 3 archers and 2 warriors. Authority, Assyria. Some libraries are goin in, but cant make UB national college yet cause I lack total pop.
Then Dido DOWs on me. 2 war elephants wreck one city, 7 units wreck another. 20 techs, 7 cities, GL, Great Wall, 3 allied city-states. What the heck do I even do? Even if I would mass produce units/walls 30 turns before, I'm pretty sure I would lose as well. 20 vs 13 techs sounds really bullfeathers.
I realize I could've settled 1 less city but this wouldn't really help me either
I enjoy vox populi, and I think have played around 200hrs already.
However, I have no slightest clue how to play on immortal\deity.
On emperor, game is quite easy, where I chill or early war, and then have powerspike in medieval where I just vassalize nearest neighbor, and then have a tech lead for the rest of the game.
On immortal, on turn 100 (standard speed) I have 13 techs, 4 cities, 3 archers and 2 warriors. Authority, Assyria. Some libraries are goin in, but cant make UB national college yet cause I lack total pop.
Then Dido DOWs on me. 2 war elephants wreck one city, 7 units wreck another. 20 techs, 7 cities, GL, Great Wall, 3 allied city-states. What the heck do I even do? Even if I would mass produce units/walls 30 turns before, I'm pretty sure I would lose as well. 20 vs 13 techs sounds really bullfeathers.
I realize I could've settled 1 less city but this wouldn't really help me either