I'll look through the biq and see what is all included. I did pretty extensive research into the "Golden Age of Piracy" including getting 4 books from Osprey.
I have an error
Yes it is really large with lots of open water. It might make using it for a game difficult. I made a detailed Caribbean map also but it is 180 X 180 I believe. The main problem with only using the Caribbean is for shipping treasures.Did you look at my caribbean map?
Yes that is why I never made an announcement, currently I have been looking at adding in some English and Spanish units that Sandris made to be used by the pirates. I really wish he would make a pirate pack. Like I mentioned I started my pirate scenario from scratch making quite a few new graphics for buildings techs resources etc.The biggest thing that needs to be done with this is to finish the civilopedia. It needs a lot of work. I'm pretty much finished with the rest of except tweaking hear and there. As you mentioned in the other thread, there are few pirate units. TOM has sugested a few and I think he is working on some others I have requested.
Yes it is really large with lots of open water. It might make using it for a game difficult. I made a detailed Caribbean map also but it is 180 X 180 I believe. The main problem with only using the Caribbean is for shipping treasures.
Yes that is why I never made an announcement, currently I have been looking at adding in some English and Spanish units that Sandris made to be used by the pirates. I really wish he would make a pirate pack. Like I mentioned I started my pirate scenario from scratch making quite a few new graphics for buildings techs resources etc.
The books I have are:
Osprey - Elite 067 - Pirates 1660-1730
Osprey - Elite 069 - Buccaneers 1620-1700
Osprey - Elite 070 - Elizabethan Sea Dogs 1560-1605
Osprey - Essential Histories 066a - The Wars of the Barbary Pirates
The map preview I showed you is a newer one I am working on here is the original slightly smaller map with cities placed.
While my computer does not have a problem using very large maps, most people have slower machines and that is why I try to keep map sizes down. The new mp I am completing now is 248 x 248 and it really is huge. At 25% zoom in the Atlantic Ocean you cannot see any land which means transit times will allready be long. Increasing that map to be 362 x 362 would be a huge job basically it would have to be remade from scratch. The books name quite a few pirates but I think 60 might be stretching it quite a bit. I also did extensive research into the ships of the time period.
El Justo is a friend of mine and we have gone over trade and map sizes extensively. Even when you eliminate trade making the largest possible map causes delays as the number of units increases. And also like I pointed out do you really want it to take so long to cross the Atlantic with trade goods (treasures) that it becomes almost obscene? That is why even a 248 x 248 map is pushing things increase that by another 120 x 120 squares and you gain 14,400 more map squares. There are people that play these scenarios with older computers and laptops that would make turn times pretty unbearable.
I have updates from #124 and #149
and get this when I put #149 to use
*snip*
Make sure you actually move the new pediaicons.txt from Pirate-folder to the according folder. I, too, got it and when looking in the folder noticed that it was in the main Pirate-folder, not in text-folder.![]()
its in the text folder, I'm missing that line entry. Is it in yours?
that might be a possibility, the problem is then you would be doing a lot of settling because in that time period there were not all that many cities in South America and Africa. Basically most of the rule changes I plan to add to the biq are using very advanced things that I went over with El Justo and Civinator to control builds. Also making it very difficult to take cities in mainland Europe. I hope to get a laptop because I am starting school this semester for a degree in Graphic Design.
its in the text folder, I'm missing that line entry. Is it in yours?