Looking at your picture. Why have you built so few cottages around your capital? It's 100ad and you have 7 grassland tiles with no cottages. 2 of these are river grasslands. With a finanical Ai I would be running grassland over mines and be using nearby cities to run cottages. You had 2 nearby cities that could of been helping with cottages. Not sure either city did at all? How many workers had you built? Maybe too few.
Yes, that'd be it - too few workers. I think the biggest issue here was too much focus on getting wonders built. I built Mids and HG in cap, GLH in the city S of cap (was beating to Colossus, though). I guess I'm having a hard time to determine when to do what. Or with other words, I have no ideas how to formulation long-term goals and with the Civ Illustrated articles no longer being illustrated, they are not as useful as they used to be. I'm really struggling with translating you guys' specific advice into a more general lesson learned, if that makes sense.
his focus on culture bombing is a waste. You rarely ever take cultural tiles away from the AI. The only situation where I might do it is if a city is in revolt for 10 turns and I want to quickly grab the land. E.g. a captured AI capital.
Noted. I guess this is one of those instances, where something is rewarding "emotionally", but not sound play.
Some of your city choices here are very poor.I get that you built the GLH but cities with no food resources are unlikely to help your empire much. You didn't need that wonder with a financial civ.
I agree that the city locations are poor, but I'm not sure that was "my mistake" - I don't think I've passed on better locations, the map simply didn't hold much food. I've attached a save, so you can look around. I've played with BUG as a mod, though, not sure if you can open that. As far as I can tell, 1 dry rice, 1 dry corn and clams were the only food resources I could possibly have reached and there are no flood plains whatsoever. But I'm happy to take advice, if you want to suggest alternative placement.
I wonder if you didn't expand fast enough here. You seem to have settled very close to your capital. On a tightly pack map sometimes you need to grab the best city spots first.
I did sittle closely, but not necessarily because I wanted to do that, but rather because the locations looked better than what I could see further away. Looking at the older 775BC save, I guess I should have scouted the NE sooner, but still, there are no notable resources up there as far as I can tell... I am wedged in between two caps to the N and S and in the W the Russians had settled fairly early.
You have no metal or horse here? A lot of mistakes here. If you had seen the horse resource I would of settled this and planned an HA rush if you were boxed in.
Certainly lots of mistaktes. I didn't research AH until very late, because I didn't have any animal resources, so I didn't see where the horses were built. I've literally never built any mounted units before Cuirs, so I literally didn't care whether I have horses or not and I've not had a game without Iron in a long, long time, so I didn't try to find out about that very early on. But I have included an earlier save so you can check if I had time for more expansion.
Don't under estimate a Skirmisher rush. They can be great in numbers.
Another area in which I have to improve. Going Hunting->Archery when there is so much "more important" stuff to research, then building loads of units (how many would I need?) seems to hold me back in every other regard, so I guess I try to avoid it. But I have to be more aggressive, I know that.
I think you should focus on getting game basics right first. Do you have the starting save? Right now you are going to struggle late game as you have 3-4 poor cities that are under developed or lack food.
I do, but again, it's with BUG as a mod. I have tried that WB thingy, maybe it worked.