MapFinder

HoF Map Finder/Generator Utility 2016-10-05

Sorry if this has been answered before:
What exactly do the variables "GetFood", "GetFood-Base" (etc...) search for and which operator/value should I use with them in a rule set?
 
I have a quickl Q about Map Finder.... In the Report it generates I can tell exactly what everything listed is except for the second column from the right hand side.... What is "SG"? Many of my maps have values from 0-3 and I have no clue as to what this is refering to.... Thanks for satisfying my curiousity....
 
Tuvok694 said:
Sorry if this has been answered before:
What exactly do the variables "GetFood", "GetFood-Base" (etc...) search for and which operator/value should I use with them in a rule set?

See post 780-781.... Same question I had....
 
GorfTheWanderer said:
I have a quickl Q about Map Finder.... In the Report it generates I can tell exactly what everything listed is except for the second column from the right hand side.... What is "SG"? Many of my maps have values from 0-3 and I have no clue as to what this is refering to.... Thanks for satisfying my curiousity....

SG = Shield Bonus Grassland.
 
This proggie kicks ass!!! VERY NICE
Thanks a bunch! I had 400 games with a cow, river amd coast when I woke up just now :)
 
This is a great tool! I'm starting a quarter master run (more like filling in holes in the HOF, nothing spectacular), but it certainly makes finding a good start so much easier.

Thank you! :thanx: Thank you!
 
I was going to start my HoF carreer now. The first thing to do: spend a day on finding maps.

Now, it all seems easy. Thank you!
 
Pentium said:
I was going to start my HoF carreer now. The first thing to do: spend a day on finding maps.
Now, it all seems easy. Thank you!

More like spending 2-3 nights finding maps... Then you can pick and choose the really good ones and make sure the game you are about to play for the next month is going to be worth it.... (well,ok, only if you plan carefully....)
 
Hi,
I love the idea of this utilty but for some reason it doesn't work for me. :cry:

It seems to work for as long as it rejects the maps (meaning it quits and restarts, even exits Civ and starts it again after the given amount of iterations), but as soon as it finds an acceptable map with the given specs it asks me where to save it (it goes on either with or without my interaction) but then retires and is stuck in the retirement screen (and says it's waiting for Civ to start, eventually the messages act like the circle goes on (iteration # goes up as well), but nothing more actally HAPPENS). :sad:

Furthermore, the map is only saved when I actually do it manually (meaning clicking when the save-screen appears), otherwise Civ just stays in the retirement-screen until I exit it and there I see the save-screen for a sec.

Yes, I have given it the right location of the Autosave dir. But it's on D.
However I don't think you expect Civ to always be installed in the default dir, otherwise you'd have the Autosave-dir as a constant. :confused:

There is also a (minor?) issue with the rules. When I have a "A and B or C" rule and A=TRUE and B=TRUE are true but is C=FALSE it still rejects the map.

Any ideas what could be the problem?

Thanks
Markstar
 
Markstar said:
Hi,
I love the idea of this utilty but for some reason it doesn't work for me. :cry:

It seems to work for as long as it rejects the maps (meaning it quits and restarts, even exits Civ and starts it again after the given amount of iterations), but as soon as it finds an acceptable map with the given specs it asks me where to save it (it goes on either with or without my interaction) but then retires and is stuck in the retirement screen (and says it's waiting for Civ to start, eventually the messages act like the circle goes on (iteration # goes up as well), but nothing more actally HAPPENS). :sad:

Furthermore, the map is only saved when I actually do it manually (meaning clicking when the save-screen appears), otherwise Civ just stays in the retirement-screen until I exit it and there I see the save-screen for a sec.

Yes, I have given it the right location of the Autosave dir. But it's on D.
However I don't think you expect Civ to always be installed in the default dir, otherwise you'd have the Autosave-dir as a constant. :confused:

There is also a (minor?) issue with the rules. When I have a "A and B or C" rule and A=TRUE and B=TRUE are true but is C=FALSE it still rejects the map.

Any ideas what could be the problem?

Thanks
Markstar


Does the directory where you told mapfinder to save accepted maps exist?
(Output dir.. default c:\civ3maps unless you change it)

to specify a A AND (B OR C) rule you need:
AND A
OR B
OR C
 
Gyathaar said:
Does the directory where you told mapfinder to save accepted maps exist?
(Output dir.. default c:\civ3maps unless you change it)
Yes, all directories exist.

to specify a A AND (B OR C) rule you need:
AND A
OR B
OR C
Mmh, o.k., but that doesn't make sense. I am pretty close to graduating in computer science and one of my specialties is boolean logic.

What would (A AND B) OR C be then? Or (A OR B) AND (C OR D)?
Is it prefix notation so that means the last operator doesn't count? :confused:

Anyways, the rule problem is a minor one when I can't even get it to work at all.

Regards
Markstar
 
Markstar said:
Yes, all directories exist.
I have no clue what the problem is then.. perhaps you use the windows filebox?
Markstar said:
Mmh, o.k., but that doesn't make sense. I am pretty close to graduating in computer science and one of my specialties is boolean logic.

What would (A AND B) OR C be then? Or (A OR B) AND (C OR D)?
Is it prefix notation so that means the last operator doesn't count? :confused:
(A AND B) OR C:
requires 2 rule sets:
AND A
AND B

and
AND C

(A OR B) AND (C OR D):
requires 2 rule sets:
AND A
OR C
OR D

and

AND B
OR C
OR D

this rewrites to:
(A AND (C OR D)) OR (B AND (C OR D))

it uses prefix notation instead of infix.. but doesnt take account for order of precedence and doesnt support parantheses
 
[party]

Yeah, it was the Windows Filebox! :mischief:

Alright, so my rule
(A OR (B AND C)) AND D
translates to two rules

A AND D and
B AND C AND D. :scan:

Luckily there is no OR after the D, otherwise I'd need 4 rules.

Just out of curiosity, what would
OR A
AND B
AND C
make? Shouldn't that be C OR (A AND B) = (A AND B) OR C (especially since you said there is no oop)? That would mean at least for a simple example you could avoid splitting the rule up in two rulesets.
 
Oh, I forgot:
Am I right to assume that the ruleset
AND (bonus grassland > 2)
AND (grassland > 1)
doesn't make sense since a bonus grassland is also grassland?

So in order to insure that I have at least 5 grassland tiles I'd need:
AND (bonus grassland > 2)
AND (grassland > 4)
Is that correct?

Another (stupid?) question that I couldn't find anywhere: Where is the difference between "Normal Start" and "Quick Start"? Afaik "Quick Start" randomly chooses the parameters (like map size, land mass, etc), right?
 
Just a single OR line:

OR A

is the same as (A OR False)

which is the same as AND A

so:
OR A
AND B
AND C

== (A AND B AND C)

Edit: I havent actually tested a single OR line.. I just think this is what will happen :)


and yes, you would need the grassland > 4
 
Thank you very much Gyathaar for taking the time, I really appreciate it!!! :)

Very interesting that
AND A
AND B
AND C

is the same as

OR A
AND B
AND C

I wonder what the source code for that looks like since seems to be some weired logic behind that. :crazyeye:

Anyways, since luckily we don't need all that difficult boolean formulas to get a nice starting position I'll leave it at that and be happy that my computer has something to do tonight. :p
 
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