I thought did something like that already. Which version are you looking at?ruff_hi said:I was playing a cultural victory the other day and I kept getting the 'will expand culturally' alert each turn after one of my cities hit legendary. I looked at the python code and it seems that the 'city.getCultureThreshold()' function returns 'legendary' even though you have breached that.
I'm assuming there is a getxml function that will return the legendary level from 'CIV4CultureLevelInfo.xml'. If so, then we could include a check if current city culture is greater than legendary and suppress the message if true.
I thought I fixed that as well. which version?sanabas said:Another one for the alerts. I had a city at 95/96 food in the box, but stagnant, to prevent it from growing into unhappiness. I was getting the 'st petersburg will become unhappy next turn' every single turn.
I am wondering if an old version of the of one of the modules got into Warlords HOF Mod.