Errata on my previous post : forgotten we were Scientific so indeed Libraries are better than Temples sorry Q !
My goal : get as many settlers as possible to settle south Island but also the wheat west of Aydin.
And one more city in our West region to connect with the NW cities.
Preturn : Settler due in 4 turns in Istanbul, I change tiles around with Izmit in order to get settler in 3 turns and still grow in 1 turn.
1000bc : Ankara founded near Horses, very fitting as Ankara is now Turkey's capital, this city will be crucial to us. Antalya changed from Galley to Granary (temporarily).
Will use our existing galley to bring a settler to our little island and then let it go further on exploration, maybe picking up our lone warrior in the West.
Lux slider back to 10% as Istanbul will grow next turn. Worker produced in Iron city, switch to Library in order to get the Silks online ASAP.
975bc : Edrine produces Warrior, changed back to Worker. Sending Warrior to NW. Deal ends we now make 24gpt, looking for a deal. As usual China give us the best deal WM + 17gpt + 44g (all our treasury) for Construction.
We are now on TECH PARITY for the 1st time, great stuff. Do a round of trading on WM and get TM of Germany and China and 4 gold from Japan.
950bc : Worker produced in Adana, switch to Library against Culture push from Germany. Settler produced in Istanbul, sent towards "west of Aydin " (Aydin is just Turkish name for Eden).
Settler lands on South Island and galley sent west. Lux back to 0%. All looks good for now.
925bc : Edrine produces Worker sent NW, switch to Warrior as we could alternate so that Edrine does not go too small. We will use these Warriors at one point for the beloved Swordsmen...
Island is a real dilemma as the one good settling tile is a Bonus grassland ! Hate to settle on those ! I choose the Hill : Salonika is founded.
900bc : Alarming stacks of Roman Warrior in NW !!!! Our first Library is built in Iznid, great for pressure on Brundisium. Changed to Settler as will grow to size 5 and dont' want to got to high Lux.
875bc : Seems the Romans are going after the Germans, oh that would be so good ! Edrine again pumping out a Warrior, sent to border city Bursa, switch to worker. Sinop produces worker, switch to Barracks
as we already have Libraries going there and we will need some military up there. Iznik needs an entertainer but it only costs us some food, Iznik does not grow which is fine by us since we need a Settler from there.
ASAP (due in 9 turns). AIs just got Republic but of course don't want to trade it. Might have to wait 'til Construction deal is off.
850bc : Romans have a settler right on the spot I was going after AARGH ! Thanks to my 2 workers that built a road there I can settle before them BUT on the damned wheat I wanted. AAARH. Will need some time to think over that one, I can still use this settler
for some other spot in the East near Ankara. New settler in Istanbul goes to found last city in West. Izmit is now size 4 and we don't need it to grow to size 5 as we will have trouble with riots, the choice is either Granary or Library, I prefer Library to get some strong border
and Granary is being built in Antalya. Also the Library in Izmit can be changed to mil unit if we suddenly get attacked.
Finally I decide to settle on the wheat Mugla is founded, I just don't want to lose this spot on river and good terrains which allows to surround Brundisium. We have to watch out for Hispalis as it has strong culture, we should set Mugla
on Library ASAP, the MP can come from one of our Core city.
825bc : Edrine finishes Worker I set on Barracks as it will be a good Military factory soon. Kafa finishes Warrior, change to Granny as the city will have problems growing fast enough with no water around.
Irrigated plain in Mugla, workers should now Clear Forest in order to get fast Library. Still no tech available.
800bc : Nothing special. Settler is sent to hill to settle our last NW city, loads of German settlers around so it's grad ASAP time. Hope I can get my preferred site.
The Zulus finally appear ! The Japanese have contact with them but don't want to give it , Damn ! Hope they are more backwards than we are that would help a lot tech trading. Where the heck can they be... Wait a second Japan's got the GLH that is why they could get to them...They must be behind.
Hey but I can get their WM for all our treasury (59g) and 7 gpt, we now make 9gpt at 10% lux : seems pricey since the chance to contact them seems remote without GLH. Not worth it.
775bc : Antalya produces Granary, switch to Galley (gotta find those Zulus), after that we should pump workers out for development of NW territories.
well the Japs have sold the Zulus' all other contacts, I am really glad I did not buy their WM now. They have Polytheism that we can exchange for Construction ! They are totally bankrupt as the japs probably broke them to buy contacts with us...
I can also get their WM (for ours) so we will know where they are ! Deal !
Woosh ! Huge territory south of Japan, not backwards at all of course (me dreaming...).
Antalya switched back to Spearman as growth is still only in 9 turns.
750bc : Our last settler (for the time being) out of Istanbul is pumped out. MM to get more food in there. Sent towards the East. Still 1 or 2 good spots over there. I weeded Konya as I mined the Iron but because of Corruption it is useless, we still only get ONE shield there.
I also started mining a grassland instead of Irrigating for growth. Apologies.
Romans found Jerusalem (of all names..) exactly where I wanted our next city, this is our territory Caesar, get outta here ! Well we'll resolve that matter in a few thousand years (ahahah).
Next actions :
- In Konya, Worker sent to clear Forest in order to finish Library to get Silks online asap. Those 2 workers SW of Sinop should irrigate this tile to then irrigate the Cows, we need growth over there right now, not production. Don't make the same weeds I made.
- Settler on hill between Izmit and Sinop should found next city right there on beginning of next turn.
- Settler being produced in Iznik can be changed now to something else since our target spot is taken : there is still one GOOD (wheat and game) spot NE of Ankara, we should go for it with the settler on the road east and if he fails he can join Ankara in order to beef up this very important city.
Suddenly the Chinese are Cautious but they were Polite all the time, no idea why : we have 11 turns left at 18gpt before we could get Republic. We should still not build treasury as we can not afford to stand up to demands yet.
All in all a nice round with discovery of Zulus, tech parity reached, a few cities settled, Horse connected next turn. I think Voodoo's next round will be the end of peaceful land grab and we should look into building our Military for massive warrior/horseman rush.
We might want to start a prebuild for a Wonder (Leo seems to be the best fit for our tactic).
Also the Palace could be moved to Urskudar at one point.
Looking into the future : our 2 resources are so far from our Core, it will be a real struggle to hold on to both of those during war. I would prefer a "Sirian/Sulla strategy" of early expansion and trading, building up Mil units to then strike later against the AIs. At the moment we will not stand a chance vs any AIs. We will need to get either Germany with us vs Rome or other way around.
We should not strike until the advent of our Great SIPAHI.
To prepare this strategy we should establish Embassy with either Rome or Germany, as we need of one of the 2 as a strong ally. Also the warrior/swordsmen rush should be forgotten since their Legion beat our Swordsmen.
The early war might be too risky.
Of course this is just to get the debate going, we might want to take some time talking between us this week-end to chat before we move on, I feel it's now time for strategic choices.
Go Voodoocat !
http://www.civfanatics.net/uploads3/CF1-Osman,_750_BC.SAV
ps: Sorry but I still can not get a decent screenshot online for the moment.