How about a mod based off the Risk board game?

Some guy

Warlord
Joined
May 26, 2008
Messages
213
That would be pretty interesting, don't you think? The world would be split up with, hmmm. . . probably six players at the most, scattered all throughout Earth, like in Risk, and decide where to focus and slowly work on uniting the areas that don't get conquered/ swallowed by culture. Additionally, Civ IV's battle style fits perfectly with Risk's dice roll attacks.

Whether leaving cultural take-overs in would be valid is unknown to me, but who agrees this would be a good idea?
 
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