Squirrelloid
Warlord
- Joined
- Sep 26, 2007
- Messages
- 263
Forked from the tech tree thread.
The basic CivIV chassis gives us a rather R/P/S style combat in the ancient era with axemen/chariots/spearmen - units have counters and combined stacks are less vulnerable than stacks of one unit type (throw in a few archers for defense against axemen and you have the least vulnerable stack available in that era, which happens to represent every unit type of the era as well).
Design Goal: encourage combined arms.
The CivIV concept gives us a place for all the units. Unfortunately, as you move forward in time CivIV's combat model breaks down. The medieval era is a disaster - which is exactly where we want this mod to be playing (with the addition of crazy stuff like Dragons). So we need to rebuild the medieval era to make every possible unit type playable and useful.
Enter actual historical performance of various unit types. Military historians recognize four basic types of units: heavy infantry, light infantry, heavy cavalry, and light cavalry. Heavy types use shock combat (melee), while light types use ranged combat (typically bows, but potentially slings, arquebusiers, javelins, etc...). Given relatively equivalent quality of units, the following performance metrics apply:
HC > LI
HI > HC
LI > LC, HI
LC > HC, HI
Rationales: Mounted units must use a weapon and keep control of the horse, splitting their focus. They also have less leverage (melee) or are less stable (ranged) than their unmounted counterparts - meaning that in general the unmounted equivalent should outperform the mounted troops. (Covers LI > LC, HI > HC)
Light troops, in addition to using ranged weapons, also tend towards lighter armor, meaning the man (and/or mount) tires less rapidly and is faster, thus allowing it to effectively retreat from the enemy, and turn and fire when they slow or stop their advance. Ie, LC beats HC because it can run away and turn and fire whenever the HC gives up the chase. (Covers LC > HC, LI > HI).
HC beats LI because infantry can't outrun cavalry, so they can't use the LC trick to beat HC, and they lack the weapons and armor to defeat HC.
LC beats HI for the obvious reasons.
Now, historically there have been some innovations which have altered the balance in predictable fashions. The development of the lance gave cavalry dominance over infantry lacking pike weapons - that infantry at the time were typically peasants while the cavalry were nobility in europe meant it took a few hundred years for anyone to bother handing the peasants something other than farm tools. The long dominance of cavalry in europe should be considered an aberration stemming from primarily social causes, and the perceived dominance of cavalry by nonhistorians continues long after the infantry had begun to dominate the field. (Bannockburn could be considered the end of cavalry as a dominant force on the battlefield, but if not then Agincourt.)
The development of the matchlock pistol gave cavalry the ability to be light and heavy at the same time, which led to a 50-100 year period in which cavalry were the dominant force on the battlefield. Subsequently, increasing rate of fire of rifles plus the development of the bayonet made cavalry all but obsolete in a primary combat role. Of course, the last of these is after the time horizon of interest.
One other differentiation we will likely want to make is that early pike troops are inefficient against infantry wielding shorter weapons, who can step inside the long spears and still be effective. Ie, the Roman legionaire vs. the Greek phalanx. Later medieval pikemen drilled in mobile formations to overcome such difficulties. (The elimination of a large shield almost certainly aided this adaptation).
While there are differences betwee swords/axes/maces for an individual soldier, they aren't especially notable at large scales and differentiating based on different non-pike melee weapons is silly.
Historically, light cavalry are the last to be deployed in combat. However, seeing as some cultures started their military career with light cavalry (ie, the huns, mongols, etc...), it probably has more to do with a relative lack of horses in quantity in the areas which started recording history.
So, that's the theory, next post will look into structure and implementation.
The basic CivIV chassis gives us a rather R/P/S style combat in the ancient era with axemen/chariots/spearmen - units have counters and combined stacks are less vulnerable than stacks of one unit type (throw in a few archers for defense against axemen and you have the least vulnerable stack available in that era, which happens to represent every unit type of the era as well).
Design Goal: encourage combined arms.
The CivIV concept gives us a place for all the units. Unfortunately, as you move forward in time CivIV's combat model breaks down. The medieval era is a disaster - which is exactly where we want this mod to be playing (with the addition of crazy stuff like Dragons). So we need to rebuild the medieval era to make every possible unit type playable and useful.
Enter actual historical performance of various unit types. Military historians recognize four basic types of units: heavy infantry, light infantry, heavy cavalry, and light cavalry. Heavy types use shock combat (melee), while light types use ranged combat (typically bows, but potentially slings, arquebusiers, javelins, etc...). Given relatively equivalent quality of units, the following performance metrics apply:
HC > LI
HI > HC
LI > LC, HI
LC > HC, HI
Rationales: Mounted units must use a weapon and keep control of the horse, splitting their focus. They also have less leverage (melee) or are less stable (ranged) than their unmounted counterparts - meaning that in general the unmounted equivalent should outperform the mounted troops. (Covers LI > LC, HI > HC)
Light troops, in addition to using ranged weapons, also tend towards lighter armor, meaning the man (and/or mount) tires less rapidly and is faster, thus allowing it to effectively retreat from the enemy, and turn and fire when they slow or stop their advance. Ie, LC beats HC because it can run away and turn and fire whenever the HC gives up the chase. (Covers LC > HC, LI > HI).
HC beats LI because infantry can't outrun cavalry, so they can't use the LC trick to beat HC, and they lack the weapons and armor to defeat HC.
LC beats HI for the obvious reasons.
Now, historically there have been some innovations which have altered the balance in predictable fashions. The development of the lance gave cavalry dominance over infantry lacking pike weapons - that infantry at the time were typically peasants while the cavalry were nobility in europe meant it took a few hundred years for anyone to bother handing the peasants something other than farm tools. The long dominance of cavalry in europe should be considered an aberration stemming from primarily social causes, and the perceived dominance of cavalry by nonhistorians continues long after the infantry had begun to dominate the field. (Bannockburn could be considered the end of cavalry as a dominant force on the battlefield, but if not then Agincourt.)
The development of the matchlock pistol gave cavalry the ability to be light and heavy at the same time, which led to a 50-100 year period in which cavalry were the dominant force on the battlefield. Subsequently, increasing rate of fire of rifles plus the development of the bayonet made cavalry all but obsolete in a primary combat role. Of course, the last of these is after the time horizon of interest.
One other differentiation we will likely want to make is that early pike troops are inefficient against infantry wielding shorter weapons, who can step inside the long spears and still be effective. Ie, the Roman legionaire vs. the Greek phalanx. Later medieval pikemen drilled in mobile formations to overcome such difficulties. (The elimination of a large shield almost certainly aided this adaptation).
While there are differences betwee swords/axes/maces for an individual soldier, they aren't especially notable at large scales and differentiating based on different non-pike melee weapons is silly.
Historically, light cavalry are the last to be deployed in combat. However, seeing as some cultures started their military career with light cavalry (ie, the huns, mongols, etc...), it probably has more to do with a relative lack of horses in quantity in the areas which started recording history.
So, that's the theory, next post will look into structure and implementation.