NwabudikeMorgan
CEO
No technologies affect any of these advantages, but as with roads, Trade Unions reduces upkeep by a third, to 1.44 gold a turn.
REducing 2 gpt by 1/3 gives 1.33, not 1.44
No technologies affect any of these advantages, but as with roads, Trade Unions reduces upkeep by a third, to 1.44 gold a turn.
so general question: when you guys are building roads, do you let the workers AI pick out the path or do you do it manually?
I've had some unexpected and bad results when letting the AI do it. The AI will try to build the road using the regular movement pathing algorithm, which results in higher upkeep and slower travel when it goes around rough terrain instead of through it.
I'll only trust the AI for straight lines through clear terrain, or for two-tile stretches (from this tile to that adjacent tile).
There's also 'river side' issues, where I like having the road end up on both sides of a river (when going parallel to it) to allow for crossing the river easily. Sometimes the AI will pick a different path that leaves you on one side of the river only.
Does anybody know how Arabias +1effects trade routes. I get the feeling that it provides more than just 1 gpt per route. That is such a small amount.