I'm just curious, so I need to ask players using bunch of modmods with VP about one thing, but first:
1.Modmods adding building (Monopoly Buildings, More Buildings), new resources (Even More Resources), wonders (More Wonders) significantly increase yields gathered by the city, especially in end game, when in pure VP, player had nothing to build in cities, but with modmods there's much more of them to choose from;
2.More yields means more science for Tech Victory, more Tourism for Cultural Victory, more votes for Diplo Victory;
3.Did the end date move in your games back or stayed on the position like you would play pure VP? I mean ending each game in XIX century is not how the game was meant to be finished.
1.Modmods adding building (Monopoly Buildings, More Buildings), new resources (Even More Resources), wonders (More Wonders) significantly increase yields gathered by the city, especially in end game, when in pure VP, player had nothing to build in cities, but with modmods there's much more of them to choose from;
2.More yields means more science for Tech Victory, more Tourism for Cultural Victory, more votes for Diplo Victory;
3.Did the end date move in your games back or stayed on the position like you would play pure VP? I mean ending each game in XIX century is not how the game was meant to be finished.