HOWTO: New Unit Creation

Nice work on the tools. It would also be nice if you can import/export icons and view them as well. Maybe even auto resize them? Would def save alot of trouble.
 
Yes, i've set Fscale to 1,4 and now it works just fine
I 'm gonna try to add an other animation (not sure how to do,but i'm gonna try)
 
i think i just creamed myself... everything feels right in the world again :D

you totally rock Lemmy! (and that dragon is EPIC Deliverator :D i cant wait for your civ 4 model conversion tutorial)
 
When using your latest version of the tool, it doesn't generate any XML, just the art assets. Any idea what might be causing that?
 
When using your latest version of the tool, it doesn't generate any XML, just the art assets. Any idea what might be causing that?

Hmm do you have the FPK files unpacked?

also, try running in administrator mode on a Vista/7 machine, and make sure:

HKEY_Current_User \\ Software\\Firaxis\\Nexus\\Civ5Settings\\GameBuild in your registry is pointing at the Civ 5 exe?
 
Hi Lemmy,
Don't know if you 've read my post above so i ask new:
I've tried to add a second animation,but i'm not able to
Could you update your tutorial to explain how to add multiple animations?
Thanks
 
Hi Lemmy,
Don't know if you 've read my post above so i ask new:
I've tried to add a second animation,but i'm not able to
Could you update your tutorial to explain how to add multiple animations?
Thanks

I think you have to just repeat the process for each new animation for the time being and hand edit your fxsxml to refer to the different generated gr2 animations.
 
Thank you Deliverator
I missed it (English is not my first language,so sometimes i misunderstand the most simple things)

Or use the latest version of the tool, which has FBX support and saved animation definitions you can edit each time you export and it'll generate the fxsxml for you. :D
 
Nevermind I finally got it :D

Other question: I try to import the great spy from CivIV
He's got a gun and a bomb
I export them in fbx
I import the fbx with NexusBoddy
THEN: Should i assign a material to each object?
 
Trying to install the IndieStoneNexasBuddy and when opening the exe, it crashes immediately.

I'm on Windows 7
 
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