Guys, I am having trouble with a new Unit that I created (Unit Class and Unit Type) loading in the game. I set it so that the ottomans would start with this Unit just so that I could see it in game, but it never starts there nor can I build it even though I temporarily set the Prereq tech to Agriculture. Is there something more that goes into creating a new unit CLASS that wasn't covered in this tutorial aside from just adding the <UnitClass> tags and adding a new one at the beginning of the new unit's XML?
The unit is just a recolored Knight, so I made it easy on myself, and it uses all of the Knights animations, just a new gr2, fxsxml and dds file made by myself in Paint.NET. Any pointers?