Trav'ling Canuck
Deity
- Joined
- Feb 7, 2018
- Messages
- 3,474
What I am afraid of with the changing culture is that the competitors will be less personnable.
Now in civ, if I spawn next to Monty now what to expect, and I can build a relationship throughout the game and even over my entire civ experience. In this setting, if my neighbor is China for a while and suddenly becomes industrial germany, how can I maintain a continuity of the relationship? Will they be the red player? And can multiple player chose the same culture?
This is a concern for me, too. Although I like the suggestion above by @Boris Gudenuf that this personality could come through in other ways, including the behaviour of their emissaries/diplomats (and no, at this point, we don't even know if there will be emissaries or diplomats).
Bottom line, I think, is that Amplitude will have to do one of three things:
a) Not have AI civs convey unique personalities (a bad thing to my mind, and inconsistent with their approach to their Endless games);
b) Have a personality tied to each historical civ, such that the behaviour of your AI neighbours change each era (probably fairly historical, but a change from what we're used to in Civ); or,
c) Look for a different way to convey these personalities such there this is some continuity over time, but it's not tied to an immortal leader.
Fyi re your question about multiple players choosing the same culture: no, it sounds like on when you enter a new era, you choose from the remaining available civs for that era, and cannot choose one tht is already taken. This also suggests that not every player will enter each new era at the same time.