Humankind Game by Amplitude

So I guess this means the Achaemenids will likely be called "Persians".
 
So I guess this means the Achaemenids will likely be called "Persians".

You know what's terrible?

Achaemenids, Parthia and Sassanids all fall under classical era.

So there is once again the risk of ancient Iran being reduced to Achaemenids.

Please God not Immortal unit (which is overhyped anyway). Please give them Cataphracts in some version, or whatever else....


Anyway, I'd like to note there is always a possibility to name civs like

France
Ancien Regime France
Napoleonic France
French Republic

:p

Armor piercing unit?

It's not impossible combat system is more detailed and has such things as armor. It is going to happen on a tactical layer so it has room for more nuance than 1UPT.
 
Anyway, I'd like to note there is always a possibility to name civs like

France
Ancien Regime France
Napoleonic France
French Republic

.

I was wondering about that earlier, that maybe France is the one culture that is going to get a fleshed out tree for release, but if we try to fit France in the same boat China is in I think we could get something like:

-Classical - Celts
-Medieval - Franks
-Renaissance -
-Industrial - France
-Modern -

Added Celts for geographical correlation. And taking in account, apparently you can hold off taking in a new culture with each era for extra points, maybe It's not so necesary to fill every era with an iteration of every culture, that said, given the clear French revolution iconography I think It's safe to asume that "France" is going to start with revolutionary France, and the Franks could fill up the medieval and renaissance.

If we imagine trying to hold a culture for an extra era whenever you can for higher score, it might not be so weird to have a playthrough like this. Just because they could fill every era doesn't mean they will, at least for vanilla.

-Classical - Celts
-Medieval - England
-Renaissance -
-Industrial - Great Britain
-Modern -

or

-Classical - Suebi? maybe?

-Medieval - Franks
-Renaissance -
-Industrial - Prussia
-Modern - Germany


I think leaving gaps makes it a bit more interesting because then you can fill the spaces with other regional powers that were very relevant during those gaps on large players, for example on Renaissance: Spain, Florence or Venice, the Netherlands.

Also now that I look at it...we might not get the Suebi as a Germanic classical culture when there's the Franks to fill for both France and Germany during the middle ages.
 
@Catoninetales_Amplitude

Will the team create its own intro theme song or will you save on resources and play instead a version of Bach's Toccata and Fugue in D minor to a 2min clip of humankind's journey through history climaxing with an apocalyptical event and the end of life on Earth? Since we're talking french cartoons and all:mischief:

(In case my avatar isn't obvious enough)

I may have posted this before.

Ah! I remember those series! I watched them on cable when I was a child. They were dubbed of course!
 
You know what's terrible?

Achaemenids, Parthia and Sassanids all fall under classical era.

So there is once again the risk of ancient Iran being reduced to Achaemenids.

Please God not Immortal unit (which is overhyped anyway). Please give them Cataphracts in some version, or whatever else....

Achaemenids and Immortals are only required if you insist on defining the Persians by their enemies, the Greeks. Sassanids with their Cataphracts or Clibanarii (which are even more distinctively Persian) and extensive trade networks into central Asia - make Classical Persians either Expansionist or Merchant for a change.


Anyway, I'd like to note there is always a possibility to name civs like

France
Ancien Regime France
Napoleonic France
French Republic

:p

And there's possibility to name them
Old France
New France
Even Newer France
Modern France

But let's not.

Instead, and especially for all the Ancient to Industrial regimes with kings and Royal Families of one sort or the other, let's take a page from the Chinese already revealed as Zhou, Ming, etc and try:
Classical: Gauls/Celts
Medieval: Capetian or Valois
Renaissance: Bourbon
Industrial: French Empire
Modern: French Republic

It's not impossible combat system is more detailed and has such things as armor. It is going to happen on a tactical layer so it has room for more nuance than 1UPT.

Endless Legend, the previous Amplitude game, certainly took into account various weapons and armor types, "talismans" and some pretty exotic (Fantasy) Units. I would rather see fairly simple Combat Factors for the units, but wider Tactical variations and bonuses on their 'tactical battlefield' - Bonuses for Higher Ground, flanking or rear attacks, combining the right types of units side-by-side or behind each other ("support"), and maybe even Tactical Advantages inherent in some of the Emblematic Units, like the extra flexibility of the Roman Legion's formations or the extra cohesion of the Greek City-State Phalanx or the wedge formation of Macedonian Hetairoi. If all we're going to do is line up Units and count factors, we might just as well do Automatic Tactical Battles and avoid all the fuss.
 
For a line of English Civ's I think it would be better if they skipped Medieval rather than Renaissance. There is a lot of medieval civs that could fill the gap what with all the invasions of Britain like Anglo Saxons, Vikings, Normans or simply Franks. Renaissance is the best time for an expansionist or merchant England to appear when their naval power increased and did things like colonising the new world.

BUT one cannot deny the enduring marketing appeal of English Longbows so I won't hold my breath.
 
Endless Legend, the previous Amplitude game, certainly took into account various weapons and armor types, "talismans" and some pretty exotic (Fantasy) Units. I would rather see fairly simple Combat Factors for the units, but wider Tactical variations and bonuses on their 'tactical battlefield' - Bonuses for Higher Ground, flanking or rear attacks, combining the right types of units side-by-side or behind each other ("support"), and maybe even Tactical Advantages inherent in some of the Emblematic Units, like the extra flexibility of the Roman Legion's formations or the extra cohesion of the Greek City-State Phalanx or the wedge formation of Macedonian Hetairoi. If all we're going to do is line up Units and count factors, we might just as well do Automatic Tactical Battles and avoid all the fuss.

The combat system is similar to Endless Legend in concept, but differs in the details of the resolution. Some aspects are simpler, others are probably more developed. In my experience, terrain definitely matters.
 
The combat system is similar to Endless Legend in concept, but differs in the details of the resolution. Some aspects are simpler, others are probably more developed. In my experience, terrain definitely matters.

As terrain SHOULD :p


I'd love to tell you more, but then they'd send The Cleaner after me, and I am not ready to face that yet. So I will just say that it matters in some ways I did not expect of this style of "unstacking armies hybrid system," and there also some neat additions as the game progresses.
 
I'd love to tell you more, but then they'd send The Cleaner after me, and I am not ready to face that yet. So I will just say that it matters in some ways I did not expect of this style of "unstacking armies hybrid system," and there also some neat additions as the game progresses.
Will culture reveals be once a week until release or will they be amped up once the release dats gets closer?
 
I'd love to tell you more, but then they'd send The Cleaner after me, and I am not ready to face that yet. So I will just say that it matters in some ways I did not expect of this style of "unstacking armies hybrid system," and there also some neat additions as the game progresses.
I'm very excited to try the new combat. I do appreciate the army system in EL and the terrain there, so I can't wait to see the updates you guys have made to make it work with HK. (same for the city building!)
 
my guess is that we'll get releases for all Bronze and Classical civs, then get more on mechanics and features, repeat that for medieval/renaissance and industrial/modern.
 
Or they leave some cultures unannounced. Seeing as they are still in pre alpha I don’t know if 2020 is realistic.

That's a possibility, I'm hopeful for a full classical reveal, they did a collage for all ancient, I imagine we could expect another "complete era" collage for classical.

Spoiler :
EQlzMi0XUAA79JN
 
Or they leave some cultures unannounced. Seeing as they are still in pre alpha I don’t know if 2020 is realistic.

Worth noting. All that we've seen is Pre Alpha. Doesn't necessarily mean that's the stage development is in.
 
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