I don't like the Civ 5 rivers ... the Civ 4 rivers flowed

Hate to ask, but I don't have Civ 4. Which of those screenshots is IV and which is V?
 
Any chance we will see navigable rivers? I would love being able to move warships up and down a big river. They would also have to have a different system for bridges for them.
 
Hello Die Hards,

With all the added features of Civ and now Civ 5...why can't we build Engineers which can build plantoon bridges or just bridges to near by and or other continents or islands. So you can have your tanks and soldiers cross them rather building ships etc.

Any thoughts or opinions would be great.

Brew God
 
a) When in history have there ever been bridges or pontoons that allowed ground units to cross to other continents or to islands that are a large distance offshore?
b) There are no explicit transport units in Civ5; military units can turn into non-military transports automatically to cross water terrain. Hence such an engineer is unnecessary.
 
It depends on the distance Ahriman, which with tiles is completely subjective. So technically at late stages of the game building a bridge over costal tiles shouldn't be ignored as a possible mechanic, it should just be ridicliously expensive or a long process, say for example 1 costal tile would require 1 great engineer, you wont get a lot of great engineers so you wont be building a continental bridge :P, but on archipellao maps where sometimes their is only 1 tile of coast seperating 2 land masses, a bridge could be built like many bridges or tunnels that exist to cross short expanses of water, or rather short enough to build too :P.

@b) while yes transport over waters is possible with the already existing mechanic, the loading into or out of a water vessel takes a whole turn, on a bridge with a road you can skip this whole "turn taking" process which leaves your forces vunerable.
 
My Point Exactly. I am discussing mostly when you have a continent or small land mass just two or three or even five spaces from yours. We build a tunnel under the Atlantic Ocean and put a man on the Moon.

Brew God
 
Tunnel under the Atlantic ocean? or do you mean the Chunnel ?
 
I agree with you, they are the only part of the new graphics that I don't like, however, they have gotten better over the course of the released screenshots, so hopefully that means that they are being worked on

Well, I would imagine that this improvement would be quite down the "todo" list. But at the same time, it's a change that wouldn't need an expansion to be seen and a simple patch might improve the river flow even if it doesn't make it into release.
 
The same water texture is being used for rivers and oceans. Hopefully that will be fixed in the final release. Rivers while moving do not have waves, therefore they need their own texture.
 
Also the Ocean waves are not splashing up on the coasts.
 
I am discussing mostly when you have a continent or small land mass just two or three or even five spaces from yours.

The English channel is at most 1-2 tiles wide at the narrow point in most map scales. There are no bridges or tunnels linking Japan to Korea, the Phillipines to Taiwan, Crete to Greece, Corsica to Italy, Ireland to England, Indonesia to Australia, Sri Lanka to India, etc. etc.

This just isn't something that happens.
 
The English channel is at most 1-2 tiles wide at the narrow point in most map scales. There are no bridges or tunnels linking Japan to Korea, the Phillipines to Taiwan, Crete to Greece, Corsica to Italy, Ireland to England, Indonesia to Australia, Sri Lanka to India, etc. etc.

This just isn't something that happens.

Sri Lanka to India could be done, as there are actually two peninsulae jutting out from each side that narrow the width of the strait between them to less than 10 km at one point.
 
There is a bridge linking Denmark to Sweden across Öresund and a planned bridge from Sicily to Italy across Messina
 
Back
Top Bottom