ggalindo001
Prince
- Joined
- Jan 4, 2002
- Messages
- 362
Just my personal head canon, but I like to think of civ-switching as more about your civ's culture evolving than actually changing your civilization itself. So I don't think of it as Egypt becoming Mongolia but rather your empire started with an Egyptian-like culture and that culture has evolved into a Mongol-like culture. Like you said, if we think of the Mongols as "steppe nomads famed for their horsemanship and skill at warfare" then we can think of your Egyptian empire focusing on horse units and warfare as gaining a Mongol-like cultural trait, hence, why you switch to the Mongol "civilization". Civ switching is just the game's abstract way of representing that cultural shift.
This is exactly how I am thinking about it. And to me, I can absolutely wrap my head around this.
I keep thinking there could be an option where you can "keep" the Egypt name when the age ends and you select another civilization -- but you get that other civilizations bonuses, special units etc.
I keep thinking people are getting excited about the "name" -- much more so than the mechanic, which seems to be a very promising mechanic.
So, if in vanilla Civ 7 -- you can "rename" or "keep your name" when transitioning, but you get the new attributes of the civilization you switch to -- I think this would go a long way to calming nerves.
The only issue is if you want to be a modern civ throughout the game -- that could be harder to pull off.
Hopefully the devs will offer something like this.
And hopefully the AI can make logical choices here too at age end -- it would be interesting (and refreshing) if you had a more peaceful Egypt as your neighbor in the Antiquity age, and then they shift to Mongolia in exploration age -- and now you have to really change your gameplay. If the AI can take advantage of this -- it will be very rewarding.