MagisterCultuum
Great Sage
100 seems a little much. I was thinking 20 or 30 would be good, plus that a later game stronger defensive structure (like a Keep) should be added.
Hmm, Keeps were mostly castle dungeons, so getting rid of dungeons and moving all their functions to Keeps (plus the defensive boost) might be a good idea.
Hmm, Keeps were mostly castle dungeons, so getting rid of dungeons and moving all their functions to Keeps (plus the defensive boost) might be a good idea.