fuzzy_bunnies
Prince
- Joined
- May 28, 2004
- Messages
- 325
This was triggered by another thread talking about defending against a stack of assassins that keep killing your catapults. That always was a bit irritating because I just picture a guy in a cloak stabbing at a piece of wood.
Then I remembered that assassins will no longer kill ships in port etc... which then led me to think, why not have a saboteur unit? This would be closer to the old school spy...
Make assassins no longer kill siege weapons but add a saboteur unit that targets siege weapons, ships in port, airships, as well as a small chance to be able to destroy a building (ie city walls) if used against an enemy city...
Thoughts?
Then I remembered that assassins will no longer kill ships in port etc... which then led me to think, why not have a saboteur unit? This would be closer to the old school spy...
Make assassins no longer kill siege weapons but add a saboteur unit that targets siege weapons, ships in port, airships, as well as a small chance to be able to destroy a building (ie city walls) if used against an enemy city...
Thoughts?