Dark-Light
Chieftain
- Joined
- Feb 14, 2019
- Messages
- 16
1. Future units that aren't GDR. ( Cyber soldiers, genetically modified soldiers, flying saucers, rail gun units)
2. Faster obtained and more clean energy options. (Cold fusion, Electromagnetic generators, ect.) Also have a way for cities that get flooded due to rising sea levels to build a project that pumps the flood water out so you can build in the city again. We were doing that stuff in the 50s. Sad not to see it in the game.
3. More threats. (Dangerous animals, rogue states, terrorist attacks)
4. More maps mainly a adjustable earth map.
5. New storms. (earthquakes, tsunamis, rogue waves, super volcanoes, desertification, meteors, falling satellites)
6. More future tech. (Satellites(kinda like in beyond earth) Terra-forming(farms in deserts and tundra), advanced magnetism, quantum physics, quantum computing,) and don't randomized the tech tree at the end it does not really make sense to do it that way. - I feel like the tech that was add with GS is very little with not much thought at all put in to it. 7 new techs 3 of which aren't really future tech it is technology we have now unless you hype it to high sci-fi levels of fantasy.
7. New Civilizations?
8. New Wonders both natural and not.
9. New civics, policy cards buff old ones too same for religious beliefs.
10. what are some of your thoughts what do you want to see? I'd like to see the value of the next dlc match the price we have to pay for it.
2. Faster obtained and more clean energy options. (Cold fusion, Electromagnetic generators, ect.) Also have a way for cities that get flooded due to rising sea levels to build a project that pumps the flood water out so you can build in the city again. We were doing that stuff in the 50s. Sad not to see it in the game.
3. More threats. (Dangerous animals, rogue states, terrorist attacks)
4. More maps mainly a adjustable earth map.
5. New storms. (earthquakes, tsunamis, rogue waves, super volcanoes, desertification, meteors, falling satellites)
6. More future tech. (Satellites(kinda like in beyond earth) Terra-forming(farms in deserts and tundra), advanced magnetism, quantum physics, quantum computing,) and don't randomized the tech tree at the end it does not really make sense to do it that way. - I feel like the tech that was add with GS is very little with not much thought at all put in to it. 7 new techs 3 of which aren't really future tech it is technology we have now unless you hype it to high sci-fi levels of fantasy.
7. New Civilizations?
8. New Wonders both natural and not.
9. New civics, policy cards buff old ones too same for religious beliefs.
10. what are some of your thoughts what do you want to see? I'd like to see the value of the next dlc match the price we have to pay for it.
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