Ideas for Unique Units and Buildings.

Yes, don't worry about them. I thought there was a list posted in this thread of countries that we DON'T need? Russia is one.
 
These are the ones NOT to make UU ideas for:

DVS said:
USA
Russia
China
NATO
EU
Philippines
Canada
Palestine
Israel
Failed States

We need UU ideas for every OTHER civ, less the ones you have already come up with . :-)
 
I couldn't find any UUs for the following civs:

Venezuela
Argentina
Chile
Kazakhstan
Georgia
Belarus
Algeria
Ethiopia
Sudan
Angola
Iran
Syria
Saudi Arabia
Permanent Neutrality
Independent African States
African Union
Minor Nations
South American Socialist Allies

I will continue to look for these, but if you can come up with any, please contribute.
 
Ok, hopefully a few people will lend a hand.

What I would do for these, for what it's worth... Take Iran for example; google "military of Iran wiki". Read through the first paragraph from the wiki article, it will usually give some idea of what kind of Infantry type of troops they have. Pick either a special forces type or one they have a lot of.

Keeping Iran as the example, I'd take a look at the link that says "Revolutionary Guards." That would make a good replacement for an infantry.

So:


Iran-

Revolutionary Guards (replaces infantry)
+15% city defense
 
Ok, hopefully a few people will lend a hand.

What I would do for these, for what it's worth... Take Iran for example; google "military of Iran wiki". Read through the first paragraph from the wiki article, it will usually give some idea of what kind of Infantry type of troops they have. Pick either a special forces type or one they have a lot of.

Keeping Iran as the example, I'd take a look at the link that says "Revolutionary Guards." That would make a good replacement for an infantry.

So:


Iran-

Revolutionary Guards (replaces infantry)
+15% city defense

Okay, so far I was typing in "Military of ______" into wikipedia. I will add your Iran unit to my big list.
 
that should get you to the same page. I just use google to search through wikipedia because it corrects my horrible spelling for me.
 
How about this UU for Permanent Neutrality
Militia (like the Swiss army)
replaces infantry
-25% unit cost
-25% strength
 
Do the Unique Units have to be military? Can they not have workers with special abilities? After all (and I'm thinking of the African Nations specifically), if they (and the player) want to make them a superpower, it will require advanced economies more than a single unit.
 
Not totally sure what you mean. I don't think we should put in an easy path for any African nation to become a superpower. To achieve this should be difficult and require some serious strategy (and luck).

Personally I think if any country has an improved worker, it should be China or India.
 
Not totally sure what you mean. I don't think we should put in an easy path for any African nation to become a superpower.
I'm not saying we should make an easy path, I fully appreciate African Nations are far behind. With a stable government however, they could all make use of vast resources and have the potential to become powerful. If we're struggling to think up UU that have military uses, why don't we give them something else?
 
Personally I think if any country has an improved worker, it should be China or India.

I think we can just give them massive populations ( so they can work an insane amount of tiles)... anyways, aren't both those arms dealer civs?
 
I think we can just give them massive populations ( so they can work an insane amount of tiles)... anyways, aren't both those arms dealer civs?

yes they are, but they could have other UUs as well, it's up to us to decide what we want.
 
I'm not saying we should make an easy path, I fully appreciate African Nations are far behind. With a stable government however, they could all make use of vast resources and have the potential to become powerful. If we're struggling to think up UU that have military uses, why don't we give them something else?


I'm fine with that, as long as it is something the country has in real life.

African countries will have the potential to make use of their vast resources... but they will have to rid themselves of vassalage and foreign corporations before they get full control of them. :)


added: I don't think there is any problem coming up with military UUs. All we need are different variations of infantry to give the game some flavour.
 
Do the Unique Units have to be military? Can they not have workers with special abilities? After all (and I'm thinking of the African Nations specifically), if they (and the player) want to make them a superpower, it will require advanced economies more than a single unit.

I think we could do that. In the normal game, a fast worker is India's UU.
 
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