Justicar333
Warlord
How about a traveling magic item shop? *Relics*
"My lord, a man visiting our town of (insert name) proclaims to be a retired adventurer purveying arcane relics from his journeys. He wishes permission to establish a shop for this purpose."
a) Foolishness, this is just some beggar trying to trade off shiny boubles. Have him driven from town. (Nothing happens.)
b) Unlikely, however if the people are intersted, we could profit from this. Allow him to set up his shop, and let the taxes benefit us. (plot receives +1 gold, +1 happiness.)
c) Fascinating, I've a passing intersted in such tales. Send someone to purchase his magical item, then send him on his way. (Cost 75 gold, 60% chance to receive one minor magic item.)
d) Ah, the fates shine on us today. Offer to buy his full inventory, and let us reap the rewards of his long years. (Cost 150 gold, 45% chance to receive two minor magic items.)
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Also a little something for fun. *Vendetta*
"My lord, we have received reports of stange happenings on the outskirts of our empire. Animals slaughtered, people gone missing. Our spies have learned the truth, two ancient creatures are battling one another for supremecy inside our borders."
a) What in Erebus has caused this calamity to befall us? Order the people to stay in their homes, and double the city guard to protect them untill this crisis reaches it's bloody conclusion. (+2 unhappyness for 30 turns)
b) Prepare for battle, I will not tolerate this feud a moment longer. Send our troops to destoy these ancient enemies! (Spawns one barbarian vampire, one barbarian ravenous werewolf inside borders.)
c) Perhaps this is an opportunity, rather than a curse. Lend our support to the Vampire, in return for his loyality. (Cost one pop point per city. Receive one vampire. Requires non good alighnment)
d) It is better to act now, than wait and risk facing the vampire alone later. Lend our support to his enemy, in return for loyalty to my throne. (Cost 200 gold. Receive one Blooded Werewolf. Requires non evil alighnment)
"My lord, a man visiting our town of (insert name) proclaims to be a retired adventurer purveying arcane relics from his journeys. He wishes permission to establish a shop for this purpose."
a) Foolishness, this is just some beggar trying to trade off shiny boubles. Have him driven from town. (Nothing happens.)
b) Unlikely, however if the people are intersted, we could profit from this. Allow him to set up his shop, and let the taxes benefit us. (plot receives +1 gold, +1 happiness.)
c) Fascinating, I've a passing intersted in such tales. Send someone to purchase his magical item, then send him on his way. (Cost 75 gold, 60% chance to receive one minor magic item.)
d) Ah, the fates shine on us today. Offer to buy his full inventory, and let us reap the rewards of his long years. (Cost 150 gold, 45% chance to receive two minor magic items.)
-----
Also a little something for fun. *Vendetta*
"My lord, we have received reports of stange happenings on the outskirts of our empire. Animals slaughtered, people gone missing. Our spies have learned the truth, two ancient creatures are battling one another for supremecy inside our borders."
a) What in Erebus has caused this calamity to befall us? Order the people to stay in their homes, and double the city guard to protect them untill this crisis reaches it's bloody conclusion. (+2 unhappyness for 30 turns)
b) Prepare for battle, I will not tolerate this feud a moment longer. Send our troops to destoy these ancient enemies! (Spawns one barbarian vampire, one barbarian ravenous werewolf inside borders.)
c) Perhaps this is an opportunity, rather than a curse. Lend our support to the Vampire, in return for his loyality. (Cost one pop point per city. Receive one vampire. Requires non good alighnment)
d) It is better to act now, than wait and risk facing the vampire alone later. Lend our support to his enemy, in return for loyalty to my throne. (Cost 200 gold. Receive one Blooded Werewolf. Requires non evil alighnment)