Btw does anyone else think that "Eras & Allies" is amazingly lame title even for (almost certainly low quality) mobile game? It's just such bland, generic sack of wet noodles, not invoking any emotions whatsoever. It sounds lame even next to ten thousand derivative "Age of Something" video games, not to mention inspired titles of Civ expansions or Paradox DLCs.
You're correct. It's absolutely uninspired. There's no poetry; no metaphor; no symbolism. It's just a list of what I assume the mobile studio thinks are the two most redeeming features of the game.
on support.2k.com the new mobile title shows up between the entry for V and VI -- so maybe its not the VII after all.. not sure if this means anything really though
on support.2k.com the new mobile title shows up between the entry for V and VI -- so maybe its not the VII after all.. not sure if this means anything really though
As we announced earlier this year, Firaxis Games is in active development on the next iteration of the legendary Civilization franchise. We are working with an external partner specializing in mobile social strategy games to develop Civilization: Eras & Allies.
Firaxis Games "is in active development" and "we are working with an external partner [...] to develop"
Its cleverly worded to be slightly ambiguous, but parsing it carefully suggests this mobile title is what they were referring to all along. If they had a mainline "civ 7" in the works, they coulda easily found a way to say so -- the statement's deliberate ambiguity was chosen carefully, they don't make these statements off the cuff
7 probably just a drawing board item for them right now
Firaxis Games "is in active development" and "we are working with an external partner [...] to develop"
Its cleverly worded to be ambiguous, but parsing it carefully suggests this mobile title is what they were referring to all along. If they had a mainline "civ 7" in the works, they coulda easily found a way to say so -- the statement's deliberate ambiguity was chosen carefully, they don't make these statements off the cuff
Even absent any clarifying quote, one needs only exercise a modicum of common sense to be absolutely certain that the sequel to Civilization 6, a best-selling, critically acclaimed AAA title, is not a throwaway free-to-play mobile game (announced to practically zero fanfare, not promoted at all, and actually previously released as another game).
On the brightside, for those looking forward to a true Civilization VII -- the revenue from this mobile payout-less slot machine will fuel its development somewhere down the line
I can't find clear info, but it seems that it's available in some countries, but not in all, as they are apparently testing things.
As people here don't know about it, and looking at the art style, I'd guess that means Eastern Asia, also given that @Eagle Pursuit mentioned that this is developed by Tencent, a Chinese developer.
2 separate games, sure... there will certainly be a "Civilization VII" someday, but all the announcements this year, they're talking about this mobile game.
The article makes statements that are not quotes from Firaxis, and draw from other articles that were not written by Firaxis. The studio has to refill its coffers after midnight suns, the PC/console market is over-saturated with titles in the post-covid world, and all the growth potential is in the mobile market. Its a good move by Firaxis, this mobile title, even if it sounds lackluster to us diehard fans of the franchise
You may want to read the title of the article (and this thread) again. It's pretty clear that these are 2 separate games .
I can't find clear info, but it seems that it's available in some countries, but not in all, as they are apparently testing things.
As people here don't know about it, and looking at the art style, I'd guess that means Eastern Asia, also given that @Eagle Pursuit mentioned that this is developed by Tencent, a Chinese developer.
Yes, the article says they're doing a "soft launch", rolling it out in a few territories at a time. I'm not sure how extensive the soft launch is currently or will be in the end, but it's not currently available in the US market.
Yes, the article says they're doing a "soft launch", rolling it out in a few territories at a time. I'm not sure how extensive the soft launch is currently or will be in the end, but it's not currently available in the US market.
I don’t think this is comparable. Diablo Immortal was given a big presentation at BlizzCon; fans obviously thought they were getting something else and were extremely disappointed. And obviously “do you guys not have phones?” was perceived as patronizing by those in attendance.
This game has received no big press or hype from 2k. It just flew in randomly under the radar. There’s nothing to be disappointed by. It’s not like 2k made some big announcement hyping us all up only to reveal this.
I don’t think this is comparable at all. Diablo Immortal was given a big presentation at BlizzCon; fans obviously thought they were getting something else and were extremely disappointed. And obviously “do you guys not have phones?” was perceived as patronizing by those in attendance.
This game has received no big press or hype from 2k. It just flew in randomly under the radar. There’s nothing to be disappointed by. It’s not like 2k made some big announcement hyping us all up only to reveal this.
I don’t think this is comparable. Diablo Immortal was given a big presentation at BlizzCon; fans obviously thought they were getting something else and were extremely disappointed. And obviously “do you guys not have phones?” was perceived as patronizing by those in attendance.
This game has received no big press or hype from 2k. It just flew in randomly under the radar. There’s nothing to be disappointed by. It’s not like 2k made some big announcement hyping us all up only to reveal this.
And the reason it's so under the radar is that this - existing Civ fans - isn't really the target market for the game. The mobile game is definitely developed primarily with the Chinese market in mind, China's mobile gaming market is humongous and it dwarfs their PC market and just about every other market really. Making a somewhat Civ-like mobile game is likely a good way to make some money in China, especially when said mobile game reuses existing assets, which this one clearly does to a degree. I'd be surprised if this game receives significant marketing attention in the West - if that had been the plan, they wouldn't announce it so quietly - but it can be an important product on the Chinese market.
Gone are the days when companies "build it and they will come". Even Apple has moved towards more traditional market driven development. (That's largely because Steve Jobs is gone).
Clearly Firaxis tried this with Marvel's Midnight Suns (perhaps for the last time) and failed.
New top brass at Firaxis commissioned the New Player Survey and launched a mobile/social game in partnership with a Chinese dev.
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