Gunboat Diplomat
Warlord
Spoiler :
I guess so. It made sense when building the worker, for the extra EXPBut what have you worked in the capital? 12
every turn until now I guess.
, but I obviously neglected to fix it when building the warrior.Ok. I'm going to need to go through the maths on this one. A 1-pop whip is 22Not sure if that's good. In general, always work the best tiles! Also, at least for me whipping the 1st settler is natural with these tiles and tech path, so not maximizing food is bad. With 2city center you generally get enough warriors out in time.
=30
which makes sense at size 2. But if I understand correctly, the food cost goes up slightly with each pop (ie whipping a 5pop city down to 4 pop costs more than whipping 2->1). So when you get to a 2-pop whip (size 4->2) the equation changes again. I'm not sure if any of that makes any difference, or if I'm making any sense. I'm just trying to wrap my head around why a 3
0
tile is better than a 1
2
one.Yes, warrior. Not worker. And you're absolutely right. Ignore my previous comment. With the corn finished, growth happens much faster. Not sure what my brain was doing there.By 2nd worker I assume you mean second warrior, but that doesn't add up. Of course you will work the improved tile from now on. You'll grow in 4 and will make 8in that time, it doesn't add up.
for unimproved fp and while your maintenance cost might go up 1
you still gain
by rather growing -> whip than stagnating.
will be useful quickly.