Immortal University IX - Gengis Kahn of the Mongolians

575BC to 640AD

Spoiler :

Research: literature->Priesthood->mathematics->Code of laws->currency->civil service->meditation->paper
Traded techs: monarchy, metal casting, calendar,

500BC - Great merchant is born in Karakorum. I settle him there.
After literature I research priesthood so I can trade for monarchy. After that set research to mathematics so I can chop the GL more effectively. Next code of laws as it is a good tech to trade around and it leads to civil service.
Ater code of laws I manage to trade for metal casting and calendar, as some AIs still didn't have Aesthetics or alphabet.

150BC great library is complete. Next building is NE. I am hoping to get a GS next for an philosophy bulb, but instead I get another GM at 25BC. I decide to use him to bulb part of civil service and complete it the next turn.
1 AD - revolting to bureaucracy+hereditary rule

Tech status 125AD
Civ4ScreenShot0008.jpg


150AD - mansa discovers philosophy. I spend 2 turns into it and trade it for civil service, then I revolt to caste system +pacifism to ensure the liberalism race. I get 1 GS to bulb education and 1 GS to bulb liberalism (partially). I keep liberalism 1 turn before completion.
After liberalism was bulbed I trade for machinery.

I assemble a small force of swordmen and capture assyrian in 350AD.
I also build some settlers to settle the rest of the continent.

Diplomatically things look fine. Gilgamesh is friendly and Isabella pleased. Frederick is busy in a war with Gilgamesh.

Tech Status 640AD:
Civ4ScreenShot0010.jpg


Empire:
Civ4ScreenShot0011.jpg


The plan is to keep settling the continent and tech as far as I can before liberalism (keep watching that no one has education).

 

Attachments

640 AD to 1280AD

Spoiler :

I wanted to get biology from liberalism, but mansa became to fast, so I had to settle for steel, even though I don't need to go to war in the near future.

After liberalism teched monotheism and revoled to slavery and organized religion to get some infrastructure up.

Many AIs are good techers on this map and are willingly trading, so I get nationalism, constitution, democracy, economics, astronomy and guilds through trades. I self research the cheaper techs, and I win the physics race to get a GS for biology bulb.
I am 8 turns away from biology which will boost my whipping power and my specialists.

Peacefully settled 12 coastal cities so far, with room to squeeze 2 more:
Civ4ScreenShot0012.jpg


And a tech lead:
Civ4ScreenShot0013.jpg




1280AD to the end:
Spoiler :

From this point on the game becomes easy and boring. Beelining radio and building cristo redentor and some other wonders, beelining internet, and winning the space race.
Mansa was aiming for cultural so I had a short war where I razed 1 of his cities, and then I ended it.
Space was reached at 1914.

 

Attachments

Perhaps go for another game/thread pretty soon as this one was quite easy? :) I would play at least.
 
Definitely another game is needed.
Has anyone ever tried one of the new map scripts in 3.17?
I am fine with playing fractal/random leader again, but we could try something else.
 
Didn't try it, actually i'm fine with fractal/random. Hope It's a philosophical and/or spiritual leader if i go with farms.
 
Have you played big and small yet? Random leader is fine obviously, first i should complete this one though :p.
 
up to 600 BC
Spoiler :
no happiness resources and teching incredibly slow.. I have yet to get alpha(or trade for alpha, which i plan to do). I did get grat lighthouse and i have 7 cities so far however. Hopefully once i meet some other people i'll get some nice traderoutes and my economy will be fixed. Had under 60% change of getting a GS, but i did which i used for an academy(although a merchant might have been better after all).
 

Attachments

@oyzar
Spoiler :

Do you have a workboat scouting? This is almost always a good idea and can make a huge difference for your early game.
 
@Dirk1302:
Spoiler :
Yeah although i got it a bit late, you can check where it is, currently cruzing around spain looking for the rest of the world, the big question is north or further east... got 4 +3 traderoutes already but i want more obviously, thinking of sending a workboat the other way to find out where hanibal is shortly...
 
1290AD to end:

Spoiler :

I will spare a detailed write up for the end as I went on autopilot a bit. I ended up teching to space after wiping Izzy off my continent. It was probably unnecessary but I was really itching for war. I almost invaded the other continent but Izzy was pretty much on top of military techs. I got the other AIs involved in wars with each other and launched the space ship in 1936. Not my highest score ever but it was a fun game.

Settling on the coast and building the GLH was probably the smartest move but my full-blown SE produced some impressive results when it was in effect. I double-bulbed SciMeth, Physics, and Bio. I reached electricity before any AIs had physics or bio even after switching to slavery. Getting bio as early as I did was huge. I really wish there had been more fighting since I could whip like crazy.

I needed an easy one. ;) Thanks silverbullet!
 
I'll play too if the next game is more interesting. Sorry, GK and no war to be expected until late is just not what I like. I'm also for fractal/random. Spi would be nice.
 
Next game is started already.. With alex.
 
I started this and was going well until a barb took a city of mine at 12% odds and I got mad :p.

Will retry later probably after alex game and the replay of NC IX on emperor after failing it a long time back...although this seems too peaceful for my tastes so we'll see ;).
 
Back
Top Bottom