Improved courthouses and police stations

Bamspeedy

CheeseBob
Joined
Dec 18, 2001
Messages
9,061
Location
Amish Country, Wisconsin, USA
Loaded my previous test to see how much the courthouses and police stations improved on cutting corruption.

I'm sure Alexman would get a more accurate %. But in my test, having a courthouse + police station reduced waste/corruption by an additional 4-9%. Here are some samples:

Ellipi - with v1.17f had a reduction of 45.45% in waste with courthouse+police station. In v1.21f it had a reduction in waste of 54.54%. Corruption went from a 50% reduction to a 58.33% reduction in corruption, post patch.

Akkad - Pre-patch 52.94% reduction in waste. Post-patch 58.82%. Before 47.06% reduction in corruption. After patch 52.94%.

Kish - Reduction in waste went from 47.83% to 56.52%. Reduction in corruption went from 50% to 54.17%.

Eridu- Reduction in waste went from 50% to 54.17%. Reduction in corruption went from 48% to 56%.
 
Sounds like it won't help you much when you first start/capture a 'colony' city, but as its unmodified production/money goes up, you'll get better returns. Sounds balanced to me. Just getting some cities up to 2/2 or 3/3 from 1/1 would be enormous over a bunch of colonies. :rocket:
 
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