KnuckleHead
Chieftain
Here's a juicy little nugget pertaining to defense of the fatherland.
The construction of an archer is usually a good idea sometime around (or before) the founding of your 3rd city.
Pre-chop a forest down to 1 turn before completion. Do this in your most central (or Barbarian attack prone) city. If a barbarian rears his ugly head at an inopportune moment (as they always do), chop that archer into existence in one turn! You might want to spend 1 or 2 turns building the archer in order to get the necessary hammers for a 1 turn completion if need be.
This is, of course, no substitue for not having a proper defense network with roads. It might potentially save you 6 or 7 turns early on when you could be building something more economically worthwhile like a settler, monument, etc.
By the way, I haven't actually put this into practice yet. Any comments and criticisms are welcome.
The construction of an archer is usually a good idea sometime around (or before) the founding of your 3rd city.
Pre-chop a forest down to 1 turn before completion. Do this in your most central (or Barbarian attack prone) city. If a barbarian rears his ugly head at an inopportune moment (as they always do), chop that archer into existence in one turn! You might want to spend 1 or 2 turns building the archer in order to get the necessary hammers for a 1 turn completion if need be.
This is, of course, no substitue for not having a proper defense network with roads. It might potentially save you 6 or 7 turns early on when you could be building something more economically worthwhile like a settler, monument, etc.
By the way, I haven't actually put this into practice yet. Any comments and criticisms are welcome.