Incan Rush

Anybody experimented with the Hydra? I was running some numbers today and it looks as though one or two luxury resource/oasis is enough to leave Spain by a Lake in the dust.

I'm guessing that you can't Hydra and rush at the same time, though - not enough production.
 
i don´t know if enough quechua work for a early rush... people say that they do that and it´s ok but entenring war so early when i have done that at prince dificulty only has gained me extra enemies with the civs that knew the one i atacked [at this time everyone is peacefull] earning me a reputation that lasted all the game, and avoiding me of building anything else.

I atacked the americans with 6 quechua to find they had the capitol on a hill. all my quechua except one had cover the other was a medic. and i was unable to capture... [the had only 2 archers inside]

reloaded,

buid 2 more quechua, conquered but by the time i had conquered the had expanded so they had a new city, built also on a hill and defended again by 2 archers... i buit some more quechua and went for it. When i finally conquered it i had 3 cities 2 of then did not produced a **** because they were rebelious, i had no time for exploration and the money cost of having 8+ unts on eney territory plus having now 2 moderately far cities had crippled my research.

I had buit previously a worker an some mines to help with the unit training... maybe i should not build it and start to build quechuas right away? [i don´t thik so as the forest chop increased the output greatly once i discovered bronze working]

Of course as i needed the production of choping and mining i did not went for a religion and did not take any.

I supose that it is experience in rushes what i lack but i stil find this unit a bit weak to use as a rusher [i´d wage my chances with inmortals or praetorians of course lol]
 
i find that chopping is pretty vital for a quecha rush, my normal starting strat is build two workers first (after a warrior) and with two workers chopping quecha's you can build up a decent sized force really quickly. It's also a good idea to steal a worker from and harrass (sit a quecha on a hill) the capital of the civ your going to war with.
 
OK , here we go. I've been using the Inca's like crazy lately , now they're my no.1 civ. > great army good economy.

Here's what I do , mass as many Quechua ( they're so damn cheap! 15 hammers ) basicaly every turn you can crank one out , you should quickly set up 3 cities , all with barracks to give you that extra edge , and keep a few villagers chopping like mad for quick extra hammers ......

(and by the way , you can bring your villagers far out to chop , because your Quechua are effective against barbs and animals.)

You have a 2 choices > early on its easy to completely wipe out your nearest civ. ~ but the down side is you'll get a bad reputation ( trust me ... it happened tome already ! with the Inca )

OR even better

dont stop massing Quechua , dont worry about maintenance costs for so many units > Vassalage will cover that ( and also Inca are great at generating commerce )
Plus use Hereditary Rule , and you'll have 1 extra of happiness in your city for each cheap Quechua guarding it , that only costs 15 hammers for 1 happy face and city defence ~ not bad.

Then when you feel ready ( when the AI starts a war with you ) let the hordes loose ! even if they have more advanced units large numbers will overcome anything. If you're clever add some Axemen , Quechua are only a little weak against swordsman.

I would rather keep my Quechua for as long as possible, in fact I would trade my iron away just so they're not upgraded automaticaly.

Never underestimate the power of cheap massed troops , it also makes it hard for the enemy to capture your city quickly if you have large numbers inside, itgives you more time to react.

At the end you easily end up the winner by far because of a strong military force and a good economy ( if you know how )
 
To get the most out of the Incan's UU, then yes, you probably do need to do a Quecha rush. However, to get the most out of the Incans in general, that depends on what you're playing for
 
I do the following with incas (monarch)

I start with building a quecha and then a worker. This first quecha is sent scouting. When the worker is finished, bronze working is researched (or very close). Then I chop out barracks and 6-7 quecha who I use to take out a neighbour. I continue to chop quechas for quite a while, never building a settler until I have taken 3-5 cities out of my neighbours (usually from two different civs).

The best with this strategy in my opinion is that I can get one or two capitals which always are in sweet spots.
 
Well, now I have captured two capitals and retain military control over the majority of a very large continent. Unfortunately, my economy has gone to crap (distance and unit maintenance) with 20% research and barbs are completely hammering my widely-spread cities. My cities are too far apart to reinforce each other against continuous barb attacks, even with roads connecting some.
 
aaronflavor said:
Well, now I have captured two capitals and retain military control over the majority of a very large continent. Unfortunately, my economy has gone to crap (distance and unit maintenance) with 20% research and barbs are completely hammering my widely-spread cities. My cities are too far apart to reinforce each other against continuous barb attacks, even with roads connecting some.

This point will come in all games where you do a quick quecha rush. You need to do a couple of things to overcome this.

1. Courthouses to cut cost

2. Use the financial trait to the max. Cottages, cottages, cottages...

3. Remember that barbarians spawn in the fog of war. Set up defense on hills around your civ and try to reduce the area where the barbs will spawn.

You will be weak for a while, but if you can hold on, then your empire will grow faster and faster (the financial trait will kick in). Even if you research doesnt reach a 100% for a long time, remember that 50% of 500 is much more than 100% of 150 (randomly generated example to show point).
 
Incas are good to manage your first immortal win, though it's very boring:

Size duel, pangea, high water line, 1 comp opponent, epic.

Immidiately barrack production, one worker, then quechas either till 3-5 cripple the enemy or till victory.
Research the early techs, that allow improve of special resources(cow, rice, fish,...), then bronze working for choping and better units.

First quecha finds enemy city and tries to steal worker. Pillage. Place your quencha on forest or foresthill one square away from the city and fortify. The workers stay in the city and a lot of resources are wasted to kill the quencha. By the time a settler emerges several quenchas should be there, kill the settler. Place quenchas on forests around city and on all good resources.

Now there is the choice to bring 4-6 more quenchas and win by conquering the city or keep the city small by the 4 quenchas around it and develop yourselve, both can give victory with the massing being more risky, as 3 fortified archers inside a city with a 40% cultural bonus can fend off 8 quenchas.

Carn
 
I find that producing a load of Quecha early pays great dividends because of the combat bonuses they inevitably receive. As long as you're on a fairly large map then you're always gonna bump into a load of barbs and animals. Quecha will eat these for breakfast until such time that the barbs get axemen (even a Quecha with 4 or 5 upgrades will get killed by a barb and that stings). The thing to do is to try to rush out a great merchant by the time the barbs get axemen and send him on a long errand to get you a few thousand coins (I got 3100 last go). With those coins you can then upgrade all of your quecha to axemen and retain their massive combat bonuses and at that point in the game you will still have the enormous advantage Quecha gave you early on.... dunno if it'll work every time but it's a good way to keep your advantage after the axemen arrive :D


By the way. In my last game on continents, there was no copper on my continent and the only source of Iron was right next to my capitol. So how am I supposed to believe that the barbs got axemen? Huh? Sounds a bit like AI cheating to me.:confused:
 
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