So, can someone help me see the value of these?
It seems all the unhealthiness it slams on you is almost not worth it. (even for the hard to get engineer specialists)
I guess if you don't have coal and oil it might help a bit.
I sort of agree. They arrive so late in the game, the free engineer will barely recover your hammers, although I suppose if you are running rep you would get some free beakers too. Most cities would probably need a Recycling Centre to counter the unhealthiness, but by the time you have Industrialism and Ecology the game is nearly finished. The main benefit is the added potential to generate a GE, but if you are seriously planning on founding Mining Inc, you should plan on having one by the time Industrial Parks arrive.
That goes without saying but the fact still remains that the cost of building the thing is so high(compared to the return) that by the time your hammers are returned your space ship should already be at AC, you'll be turns away from a domination victory etc etc.These are best used when you are running Sushi/Mining Inc all over the place, when all your cities are 20+ pop being able to run 6-7 engineers everywhere is very good.
That goes without saying but the fact still remains that the cost of building the thing is so high(compared to the return) that by the time your hammers are returned your space ship should already be at AC, you'll be turns away from a domination victory etc etc.
The main difference being that you can build forges in the classical age and the 25% bonus will then apply to the rest of your game.And on that topic, what about stupid forges?
These things are so overly priced, and they also add unhealthiness.
Nope, definitly not worth it, one of the most useless infrastructures in the whole game.
Just kidding...
Water is bad all around.