How many civs do you have? I think I will make the leaderheads since I think they can be useful for other people making a Sengoku-jidai.
Hey, that sounds absolutely wonderful! If you could make the leaderheads for the Daimyo, I believe alot of people would truly be greatful (me being one of them
).
Well, to help you out, I'll post all the civs I've got so far and their according daimyo.
Current Civs:
Otomo Clan - Otomo Yoshishige
Mori Clan - Mori Motonari
Hosokawa Clan - Hosokawa Tadaoki
Urakami Clan - Urakami Munekage
Miyoshi Clan - Miyoshi Nagayoshi
Oda Clan - Oda Nobunaga
Imagawa Clan - Imagawa Yoshimoto
Takeda Clan - Takeda Shingen
Hojo Clan - Hojo Ujiyasu
Uesugi Clan - Uesugi Kenshin
Date Clan - Date Masamune
Tokugawa Clan - Tokugawa Ieyasu
Shimazu Clan - Shimazu Yoshihisa
Ryuzoji Clan - Ryuzoji Takanobu
Hongwanji Clan - Hongwanji Kennyo
Matsunaga Clan - Matsunaga Hisahida
Chosokabe Clan - Chosokabe Motochika
Mogami Clan - Mogami Yoshiakira
Satake Clan - Satake Yoshishige
Akita Clan - Akita Sanesue
Nanbu Clan - Nanbu Harumasa
Asakura Clan - Asakura Yoshikage
Omura Clan - Omura Sumitada
Those are all the Daimyo within Japan I have so far (I doubt I'll add anymore, unless of course someone has suggestions for any that I left out)
Civs Still Missing Data:
Southern Hokkaido - Leader still needed
Northern Hokkaido - Leader still needed
These are two civs I definitely wanted to add just so that there is some action in Hokkaido. They both won't play any major roles unless the human player really tries since I've given them some great handicaps such as lack of strat. resources such as iron and saltpeter meaning they won't be building any strong armies soon. They also lack any form of rice since Hokkaido was considered "useless" to this time simply for the reason that rice was not harvestable there. Only later during the Meji Period did a new type of rice change the fate of Hokkaido; with it came an influx of Japanese settlers that displaced the indegeneous Ainu of the region. I also made the island swarming with barbarian huts to keep the two cities on Hokkaido (Hakodate of the southern kingdom and Asahikawa of the northern) from getting too advanced. As soon as one of the Daimyo from Honshu or Kyushu chooses to settle Hokkaido however, their advanced armies should be able to crush the barbarian wave quite easily as well as subjugate the two kingdoms. I'll have to test this out to find an optimal point though.
On the note of the two Hokkaido kingdoms, does anybody have ideas for the leadernames? I can't find any true evidence of a Hokkaido kingdom although I remember reading it somewhere at an earlier date (though I'm not able to find the source again). Should I just make the names up in this case for the sake of playability? I'd rather use historical names but I'm kind of stuck.
Civs Still Pending:
Korea (depends on if we can build them in properly)
Shimazu:
Saiga-shu (Arquebuse mercenaries from Kyushu)
Oda:
Teppou-bushi (replaces Teppou-ashigaru)
Chosokabe:
don't know
Imagawa (Tokugawa):
Iga-ninja
Sound good so far. I do have one revision, however. I believe Oda Nobunage was mostly successful during the majority of his campaigns because of his rifle wielding soldiers, so it seems only obvious to make his unique unit some kind of gunpowder unit. I was thinking an arquebusier unit that arrives earlier than that of the other civs, so that Oda's early campaigns are better represented (as well as attemptable). This would mean I'd have to activate saltpeter earlier but that's no problem as long as the others can't build their gunpowder units as early as the Oda Clan (if that didn't make sense, don't worry because it made sense to me
).
I have some other unique unit ideas after researching a bit, for instance Daimyo Hojo's UU. This one would definitely have to be some kind of advanced ninja because Hojo made this an essential part of his strategy, making him successful on the battlefield against other warlords with considerably larger armies (his ninjas were able to deliver him valuable information, making night raids on his enemies possible, for instance). I'll post some more ideas later for UUs.