Interesting Times - The AI Side of RFC

We (the barbs) have no plans! do not suspect a thing :shifty:
 
hehehe :mischief:
 
Apologies for no update today. I was playing through the update, but just before I saved, my entire computer crashed and I was forced to restart the whole thing. :wallbash:

I'll try to get an update tomorrow sometime.
 
I advise you to make your autosaves for each turn like I do. That way makes the player immune to crashes.

No need to apologize! ;) It is not like you owe something to people there. They owe you for giving them entertainment! :goodjob:
 
I advise you to make your autosaves for each turn like I do. That way makes the player immune to crashes.

No need to apologize! ;) It is not like you owe something to people there. They owe you for giving them entertainment! :goodjob:

Actually, I usually do save each turn. I don't know why I forgot to this time, but I did, and of course this was the first time this game crashed on me. :shake:
 
In general, you want to finish a game or be very close to finished when you write a story. I didn't do that for my Babylon OCC AAR, and it collapsed and died. (I'm still trying to perfect my Babylon strategy, though.)
 
Oh really. Didn't know that tacite rule. Both my PAE india and Babylon aren't finished. Don't mind if ends as a dead end or a loss. For now, I'm quite stuck in my Babylonia game. I control 11% of the world and I scratch my head how to gain more without collapsing. RFC is a fight not against the AI, but your own civilization all the time.
 
Sorry. That's the rule that I follow. I learned the hard way when my Babylon OCC story died. The screenshots are sort of a pain though, (2000+ screenshots for my Tamil narrative!)
 
I admit if you die early, the epicness falls short. But if I see a failure game late game with a long previous struggle, to me, that counts as more epic than any win game. Imagine a long struggle where you were able to fend off waves after waves of gigantic stacks until getting rolling over. More action packed in this than rolling over AI's that can even lift the finger against ya. That's my opinion.
 
True enough.
 
Welcome back, faithful readers!

When we were last here, barbarians, after focusing briefly on Egypt, have launched offensives seemingly everywhere. We have the Romans, Celts, Babylonians, and Persians about to be attacked in their homes, and independent, undefended Pagan is about to suffer the same fate as Sana'a. It's time to see what happens!

Turn 143: We will start off with independent Pagan...
ki1p.png

...or what used to be Pagan. These barbarians have been ruthless, haven't they?

Further west, we'll see how Persia is doing:
88sf.png

Oh, boy, we've got casualty number 2, as Persian Shush suffers the same fate as Pagan. This may be turning into a trend...

Fortunately, Babylon has avoided the worst, as Babili is well defended with spearmen and bowmen.

On to western Europe, the Celts and Romans seem to be getting a breather, as the barb horde moving into Gaul is moving back into Spain. I wonder what they're up to. :confused:

Turn 144: No cities fell to barb attacks this time, but Gaul is about to experience some pain. Those barbs in Spain are moving back into Gaul now (apparently they were waiting for reinforcements), and several new barbs are heading into the area from the north. Plus, a new look at the Foreign relation screen shows this:
tsm.png


Oh, this is turning into a real mess here. Five Persian units are now besieging Babylonian Ninua, but the Persians left Shush so lightly defended that those Arabian camel archers went over there and burned down the city! Now this is an "in your face" moment if I've ever seen one. Plus, we've got a war between Egypt and Ethiopia. This game officially got interesting.

On a slightly less interesting note, the Celts (apparently seeing what's about to go down in Gaul) have founded Inbhir Nis in Scotland:
clw0.png


And on to turn 145, no cities fell this turn, but Gaul is about to turn into a gigantic battlefield (a three-way battle, no less!):
hbtg.png


Turn 146: Well, someone had to lose, right?
n6i1.png


Holy crap. Now that Burdigala is gone, the barbs have now destroyed 4 cities since I started up, including three in the last four turns! :eek: Now I am really glad that I am playing as Japan. These barbs are tearing everything apart!

Oh, and before we continue, we've got another development coming out of Africa:
2w21.png


Now Bonga has fallen! :wow: I don't even know who took the city down (most likely native Impis, but the possibility of Egypt destroying it, since they are at war), but they destroyed even the ruins! And if this wasn't enough, the barbs are lanuching another attack into Egypt!

Okay, before things go even more out of control, I'm ending the update here. But before I go, I have one thing to share to you all. This goes out to the thousands of imaginary people who perished to barbarian (and native) raiders today:
http://www.youtube.com/watch?v=bq54jb_5WCI
Good bye, and I hope you have better luck today than the people in my story. See ya!
 
That is a real barbarian invasion.
 
those barbs put the pillage in rape and pillage :lol:
 
wait their Still coming? :wow:
 
gotta feel sorry for the celts, rome, and egypt
 
persia, meh, im sorry for persis/Pārs :D
 
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