International Reputation

Seth the Dark

The Lost Soul
Joined
Apr 3, 2004
Messages
209
Location
Between Heaven and Hell
I always have a problem with my reputation when I seek out allies in a war and then I decide to pull out and make peace with my enemies and I always come out with a bad reputation that seems to last for the rest of the game. Can anyone give me any tips on how to counteract this? And what things better my reputation?
 
You cannot. Your rep is ruined forever. The only option is, as Praetorian said, the total elimination of all the witnesses, i.e. erasing every other civ in the world. This way, no one could say that you are "a known liar and cheat". :evil:

EDIT: Reputation, not attitude.
 
If you want to keep your rep intact, you have two choices:

1) Don't sign alliances.

2) If you do sign an alliance you must wait for the full 20 turns before signing peace.
 
Seth, you're mixing attitude with reputation. They are 2 separate things.

If you load up military, declare war and go arsekicking around the other civs will have a bad attitude toward you. Au contrair, your reputation stay intact. They can hate you to death and still think of you as honourable. This means that you can sign MPP, ROP, or buy techs for resource, luxuries and gold per turn with the civs you are at peace with.

But if you: 1) cause a premature end of a trade deal; 2) declare on a civ with a MPP; 3) exploit a ROP; 4) attack a civ with a peace treaty signed less than 20 turns ago; 5) declare on a civ while you have troops in its territory & so on... your reputation is ruined forever. No more techs payed in 20 turns. No more ROP or MPP unless you shell out a tech or a large amount of gold immediately. Alliances more difficult. Trade deals more difficult, and so on.
 
I recently got Civ3 Conquests and find that the AI is a whole lot more 'touchy' when it comes to diplomacy. I just wanted to check whether something has actually been changed or whether I am just going mad.

3 Observations for example:

a) RoP for GPT:
Before I got C3C I always signed RoP with tiny distant civs for GPT. Yet the first epic game I've started with C3C I find that even the most miniscule and friendly civs will give me cash up front for an RoP but never consider giving me any gold per turn.

b) Alliances:
The price for getting someone into a Military Alliance seems to be much greater. Hard to quantify what the difference is but I've been balking at the price of a buddy in war these days!

c) Gifts of GPT:
To keep a potentially troublessome neighbour in a state of peace I used to just give them 1 or 2 gold per turn as a gift to keep them happy. This I notice seems to get rejected hands down in Conquests (epic game or a conquest). The same applies when I am trying to give GPT as part of a trade, soon as any per turn options comes up they aren't interested.

These I realise are the syndromes suffered by a deal breaking scumbag. But my hands are cleaner than clean in this game. I have only had one war in this game with only one civ (Spain). I have been at peace and have been trading techs and luxuries with the other civs and have only been a 'passive aggressor' throughout my war with Spain ie. never declared war once but have conquered them after they initiated it. The only thing I can think that has upset them is that one Spanish city got razed but this was another of those new things which doesn't give you the option to take it over or raze it - it simply got razed without asking me.

Any clarity to be offered here please? I don't think I am just imagining it.

EDIT: Added another example
 
Did any of your wars with Spain break a trade route to another AI you were supplying with a Lux/Resource? If so, your rep goes bang. It's one of the most difficult ones to spot, too.
 
As far as I know there was no broken trade deal as I was denying the others of my luxuries. My luxuries were well protected in my heart land anyway. It's a good point but I don't think this is it.

I'm still playing the game and must be 40 turns on now and still most of the world is reluctant to do any kind of per turn deal with me. Loads of luxuries I can't trade now! Doesn't a bad rep (if that's been caused by me or not I don't know) wear off after a while?
 
@Rambuchan:

a) they are likely not giving you gpt b/c they don't have any extra. They are most likely spending it all on happiness and research. The AI doesn't run a negative budget.
b) the price to get them in the war must be greater than the deals that civ already has with the civ you are trying to get them into war with. In other words, if Greece is paying Russia 20gpt and you want Russia to go to war with Greece, you need to pay above that amount. Of course there are often luxuries and resources involved too.
c) the AI will not accept a gpt deal from you if you are running a negative budget. Move your slider down so you have a positive budget, then gift them some gpt, then move it back up.

I am pretty sure rep is permanent for the game.
 
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