MaxaTheGreat
Feel Prussian Iron!
Ok, IOT:AoD's rule set is just about complete. I'm thinking about adding Casus Belli's, but I'd like to know if the players would prefer that or a more free system, like that of Iron and Blood.
No Safe Harbour's map has named regions, but the actual provinces are far too small to assign individual names to.
Casus belli have their advantages in controlling warmongerers, but the penalties must be harsh to do so.
A better idea, I feel, is to have an invisible hand behind all diplomacy; if you wage war too much, bad things - revolts, intervention, etc. - are more likely to happen. NPCs are very useful at discipling players.
I never understood the control warmongerers thing. It's what some players want to do, leave it to the rest of the players to kick their face in.
At the very least, perhaps a numbering system (like the Wars of the Roses or IOT 7 maps) would help.
Ok, IOT:AoD's rule set is just about complete. I'm thinking about adding Casus Belli's, but I'd like to know if the players would prefer that or a more free system, like that of Iron and Blood.
Players don't usually punish warmongers from my experience. They usually if anything, join in on a partition. We're all in conqueror mode; some players are just more subtle about it.
The conquer all needs to be as difficult as peace and love, otherwise one feels like a cheap cop-out, like building the UN in Civ V.