IOT Developmental Thread

@ CivG: That vote is over. Didn't you see my tallying up post?
I dont care, I just want to vote. Shesh its the LEAST I can do without being seen not active nor participating in this thread :rolleyes:. Give me a freeking break! GOD!! Just add in my votes for Christ sakes, don't give me a flipping hard time already!

- We need a standard time scale. I suggest 1 update = 3 months.
- Instead of calculating exact GDP and budgets for each country, I think something more abstract might be better and less complicated while allowing for some realism to be modelled. The economic strength of a country should be represented by a single value (similar to "infrastructure" in Cybernations if you've ever played it, or Industrial Capacity (IC) in Hearts of Iron).
- Taking the IC route, we could have a slider system where IC is divided among a few key areas, say, for instances, economic development, military and research. The amount of growth in IC (as % of original IC) would depend on your level of economic development IC spending, and the size of your military you can support would depend on the defence IC spending.
- Trade should have actual effects on the game, though I'm not sure how best to model this.

Yes
No - Keep it simple
Yes
Yes
 
Yes to all except for the 3 month update thing. I was thinking that it would better to have 6 month updates with each update every 2 - 3 days.
 

Dommy, please stop with this OT chatter. This is you final warning before I ban you from the next game.

EDIT: This goes for Mathalamus too

I dont care, I just want to vote. Shesh its the LEAST I can do without being seen not active nor participating in this thread :rolleyes:. Give me a freeking break! GOD!! Just add in my votes for Christ sakes, don't give me a flipping hard time already!

I didn't mean to offend. It's just that to keep this thread nice and tidy, once a vote's done it's done. And anyways, you chose the one vote that I will never, ever go back to. That vote is going to haunt my dreams for the next couple weeks.

But now, for the tally!

-We need a standard time scale. I suggest 1 update = 3 months. IIIIIIIIII/000
-Instead of calculating exact GDP and budgets for each country, I think something more abstract might be better and less complicated while allowing for some realism to be modelled. The economic strength of a country should be represented by a single value (similar to "infrastructure" in Cybernations if you've ever played it, or Industrial Capacity (IC) in Hearts of Iron). IIIIIIIIII/00
-Taking the IC route, we could have a slider system where IC is divided among a few key areas, say, for instances, economic development, military and research. The amount of growth in IC (as % of original IC) would depend on your level of economic development IC spending, and the size of your military you can support would depend on the defence IC spending. IIIIIIIII/000
-Trade should have actual effects on the game, though I'm not sure how best to model this. IIIIIIIIIII/00

Hehe, it seems as though Tailless has gotten universal acclaim for his ideas. All are staying!

Now for Round 7!

Voting: Round 7

-Prefabricated map of countries, as to do away with expansion component and make the game simpler
-Changing the name from Imperium Offtopicum to Imperium Civfanaticum
-Each update should be in a sort of "story" that the GM would write to make it more interesting
-Spice Events, using RL world-wide events to keep the game interesting
 
no,no,no, and yes. provided you are truly random about it.
 

Voting: Round 7

-Prefabricated map of countries, as to do away with expansion component and make the game simpler
NO.

-Changing the name from Imperium Offtopicum to Imperium Civfanaticum
Abstain - I don't really care.

-Each update should be in a sort of "story" that the GM would write to make it more interesting
YES. That could be fun and helpful.

-Spice Events, using RL world-wide events to keep the game interesting
I'd rather they be random events like I do with Realpolitik but sure.

- Lighthearter
 
Prefabricated countries are boring, I really want to see Imperium Civfanaticum as the new name, a story update would be good if possible and random events could be interesting.
 
-Prefabricated map of countries, as to do away with expansion component and make the game simpler
NO!

-Changing the name from Imperium Offtopicum to Imperium Civfanaticum
Ew.

-Each update should be in a sort of "story" that the GM would write to make it more interesting
Meh.

-Spice Events, using RL world-wide events to keep the game interesting
Sounds lame.
 
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