Is CivAssist2 valid for GOTM?

LKendter

Exterminate, exterminate, exterminate!!!
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I think the title pretty much says it all.

The reason I question this is the world map tab. It busts the fog, and IMO is a spoiler. I already know where my second city goes at 4000 BC.
 
It's designed to be. Ainwood developed it. If there's spoiler information exposed by it then you should alert Ainwood.
 
A PM was sent to Ainwood with a link to a picture show why I feel the utility has spoiler information.
 
Yeah I think I should also mention that it's possible to see if forests and jungles will reveal bonus grasslands or not with this (albeit otherwise fine) utility. Using the worldmap tab, just click on a forest/jungle tile and uncheck the forest box and check the road box and you can see if you'd get an extra shield or not. I think this should be regarded as spolier information.
 
WetSawdustDemon said:
Yeah I think I should also mention that it's possible to see if forests and jungles will reveal bonus grasslands or not with this (albeit otherwise fine) utility. Using the worldmap tab, just click on a forest/jungle tile and uncheck the forest box and check the road box and you can see if you'd get an extra shield or not. I think this should be regarded as spolier information.
Thanks for the heads-up! We'll fix that one ;)

Although - it is something that the AI knows - it clears BG jungle first!
 
Perhaps we should have all the info the AI has then? ;)




...so we can settle the arctic for oil in the AA...
 
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