Fish Man
Emperor
- Joined
- Feb 20, 2010
- Messages
- 1,545
Is loading the game ~10 or more turns back because you made a fatal and easily preventable mistake in that time period cheating?
For example; you have city A with some defensive units, city B with some as well, and a capital with only 1 garrison. Civ B rushes your capital and captures it before you can transport any troops there; you may have not noticed the troop buildup or have been preoccupied with another war, but in any case you've lost your cap and, most likely, the game. Is loading the game back 10 turns and then transferring troops before the attack happens when you play the 2nd time considered fair, or do you have a moral obligation to just suck it up and start a new game, even if the start that you got was good or better?
I just want to hear everyone's opinions on this.
For example; you have city A with some defensive units, city B with some as well, and a capital with only 1 garrison. Civ B rushes your capital and captures it before you can transport any troops there; you may have not noticed the troop buildup or have been preoccupied with another war, but in any case you've lost your cap and, most likely, the game. Is loading the game back 10 turns and then transferring troops before the attack happens when you play the 2nd time considered fair, or do you have a moral obligation to just suck it up and start a new game, even if the start that you got was good or better?
I just want to hear everyone's opinions on this.