JB01 - 350 AD
Lousy Builders Turns (or was it?)
What a difference 50 turns makes. I think when I last played, we had 5 cities, now we have 18. Body count: 15 Riders, 18 Pikes, 8 Cats, 10 Misc. We have 6 native workers and 23 slaves.
We are running 10% lux tax, costing us 37 gpt. We are not researching anything, nor should we be. Our only ongoing deal is Liz paying us 1 gpt for 15 turns. Everyone is annoyed with us. There are no wars going on.
Our GA expires on my 9th turn. Guesstimate that will cost 110 gpt, so don't spend all the money.
Pre-turn diplomacy:
Start with Korea: Trade Wang Incense + 19gpt for Wines + Ivory, with a WM swap thrown in. Allows us to lower the lux tax to 0%, and fire a couple clowns. Income goes to 277 gpt (+24 gpt). Being able to run 0% lux also means cities won't riot just because the GA ends. Wang goes from Furious --> Annoyed. To try to bolster our reputation, sign ROP with Korea (he'd pay, I let him have it for free).
Next, England: Liz gives 7 gold for a WM swap. Buy Education for Incense + 33gpt. I will try to get a two-fer on Gunpowder farther up the Education branch. Also, I'm not big on the pike --> musket upgrade, as 60 gold is a lot to pay for 1 add'l defense. Give Liz a free ROP (she'd pay). She is now Cautious. She is also lacking Astronomy, so the two-fers can begin immediately.
On to the Iroquois: Give Hi 7 gold to swap WM. Also give a free ROP.
Hangin' with Abe: Abe gives us Music Theory and 1 gold to swap WM (12 gold value). Abe also gets a free ROP.
Liz gives 11 gold for updated WM, as does Caesar. Have a strong internal debate over whether to ROP with Rome. He'll be coming through anyway to get to his cities, and I'm not going to demand he leave. Only once have I ever been attacked by a civ with whom I have an ROP.
This is a literary device known as "foreshadowing". In a solo game I'd do this, so we pay 24 gold to Casear for an ROP. Caesar goes from Annoyed to Cautious.
Might as well strike while the iron is hot: Incense + 50 gpt to Abe for Astronomy. Astronomy is worth a discount of 16 gpt on either Banking or Gunpowder from Liz. Astronomy + 24 gpt to Liz for Gunpowder. We have three salts, all hooked up. No one needs any. (I took Gunpowder instead of Banking because (1) We don't have that many markets yet. (2) Banking can 2-fer with Chemistry or Metallurgy, and I think we only want the required techs. Buying Democracy to 2-fer doesn't seem worth it)
So we got ROP' s with everyone, a full WM, two lux and three techs. We still have 1044 gold in the bank and are making 162 gpt. We've traded away all 3 incense, and if war breaks out in the East, we may be in trouble. If you're gonna break one deal, might as well break a lot. (Only a minor concern, we have a harbor, and at least some of the AI have Navigation/Magnetism)
Change a few builds (mostly in cities where temples were cued, but the city didn't need the happiness anytime soon, or wouldn't benefit from the border expansion) and MM cities, income goes to 174 gpt.
Wake Rider from Susa and garrison Hangchow.
360 AD (1) - Nothing completes
370 AD (2) - A few AI start Smith's. Susa Rider --> Musketman, Shanghai Rider --> Granary, Canton Rider --> Musketman, Antioch Temple --> Courthouse,
380 AD (3) - Swap TM with Abe. Liz had both Chemistry and Banking, so no 2-fer available there. Beijing Rider --> Temple. A few folks are approaching the ruins on the western tip of the continent. Alas, one of our commanders got lost and mistakenly positioned our troops on all the eligible city building tiles.

Sidon Marketplace (rushed) --> Courthouse.
390 AD (4) - Liz offers to sell us Navigation for 660 gold. I decline. Baking would be 880 gold, but I also declined, as I want it in a two-fer with Metallurgy. Tientsin Temple -->Barracks. Macao Temple(rushed) --> Walls. Ashur Harbor --> Courthouse. Ellipi Marketplace --> musket. The worker hordes have made their way west to the jungle.
400 AD (5) - Don't think anything completed. Chemistry from Hi for WM + 970 gold. Consarnit! The 3-fer isn't there. Oh well, Liz doesn't have Metallurgy or Physics, so I'll take Metallurgy. Metallurgy from Abe for WM + 68 gpt. Metallurgy to Liz for Banking + WM + 24 gold. Physics can 2-fer with Military Tradition, and we are only 3 techs from the Industrial Age. I think I'm done spending money on my turn, I've tied up most of the next two players economies. Treasury at 565 gold, making 143 gpt.
410 AD (6) - Beijing Temple --> Bank (While I wanted our larger cities to have at least 1 musket, and we are short on defensive units, muskets can wait for banks.) [
Cue foreboding music] Persopolis barracks --> courthouse. Xinjian courthouse --> marketplace. Susa Musket --> bank. Tsingtao Market --> Harbor. Canton Musket --> Bank. No one besides Rome is industrial, but a whole bunch just started Shake's. Upgrade all 8 cats to cannon. Stupid Roman cav stopped in the jungle square I had a bunch of workers on goto to. No one besides Rome is availing themselves of our ROP.
420 AD (7) - Tiensin Barracks --> Market. Hangchow Harbor --> courthouse.
430 AD (8) - Nanking Market --> Granary. Shanghai Musket --> Bank. Macao Walls --> Cannon. Macao Walls --> courthouse. Redistribute cannons to border cities.
440 AD (9) - And then the sh*t hits the fan. Our GA ends, and the Romans ROP rape us to capture Tatung. Tientsin is attacked and is in danger for the next turn. We also lose a stack of slaves. Good thing the AI doesn't know how to properly perform an ROP rape, or we'd be in serious trouble.
I don't believe the ROP was
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The ROP only allowed the Romans to choose a soft initial target. I don't believe the presence of the ROP made it more likely they would attack, and should have made it less likely. I guess the AI doesn't like aggressive settlements. Where I think the ROP hurt us is that once the AI says to itself, "Hey, lets attack", the ROP allows it to choose from a broader range of targets.
I don't know what our real income is, but buy MA against Rome with Korea for 29 gpt, and MA with America vs. Rome for 19 gpt. Kill Roman cav outside of Tientsin. Lose Rider attacking Longbow outside Tientsin

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Recapture Tatung, gain 315 gold in the process. Upgrade pike in Perse' to Musket. Buy Military Tradition from Iroquois for 300 gold + 48 gpt, we need cavalry. Attack Roman Cav near Macao with Longbow. Retreat the Cav, will lose longbow on interturn. Found Anyang on western ruins.
Ellipi musket --> cav. Upgrade 6 riders to Cavalry. We currently have 724 gold, with an income of +107 per turn (?) Swap Susa from bank to musket. Swap Canton from Bank to cavalry. Shanghai from bank to musket. Tientsin to walls. I have a big stack of workers to bait Cavs out of Tarsus. (That's not intentional, the workers couldn't run into a city in time). The workers the Romans stole are tucked under a Cav army. If Caesar can sign anyone else in against us, we'll be out from under some gpt. Empty Sidon of defense, the Romans can't reach it. Trying to hide workers in cities.
450 AD (10) - Press return and hide under the desk ... No cities fall. The Romans like Canton, but thanks to our cannon brigades, don't even kill one unit. More bad news: I see Roman rifles. Rome and England sign an MA against America. We are losing 10 gpt, with a treasure of 707. In 10 turns we will recover 102 gpt and our 2 incense. Swap Beijing from Bank --> Cavalry. Kill two redlined Cavs outside of Canton. Swap Perseopolis from Courthouse to musket. I don't see any other soft Roman targets. Hopefully Wang and Abe can harass Rome's east enough to give us time to regroup. If we can reduce it to fighting local forces only, we can make gains from this war. For JustBen, I didn't move very many units this turn, so you can do some unit shuffling as you see fit. I put those Riders next to the western-most Roman city in the wrong square, but they can't be moved this turn. I wanted to check to see if Caesar would have muskets there, and to try to get the Riders back to the core.
I signed the MA's because I believed we would lose huge if we fought Rome alone. If we only have to fight local forces, we should easily be able to withstand 20 turns of war. Korea and America are Industrial, but Korea did not draw Nationalism as its free tech. None of our outgoing gpt will end on your turn, JustBen, so this is going to be a tough round. The first round of gpt ends on Darkness 1st IT (turn?), the second round on his 5th, and the MA's on his 9th.
Before Rome attacked, I was working on a paragraph talking about us being 2nd in land and population, and definitely in a winning position so long as we were left alone for about 20 more turns. Be careful what you wish for ...
Duck and Cover