JFD
Kathigitarkh
I'm using this with CPP and some other mods.
Every time I select a religion all my cities automatically adopt it. Same happens for all cities founded after the religion is adopted.
Is this part of the P&P mod?
\Skodkim
Do you mean every city is instantly converted? Because that's not intended. However, with positive piety, your cities will naturally convert to your religion.
Is it possible for other Civs to influence politics/reforms/rebellions within your empire? I suppose this extends to Exploration Continued, would it be possible to take assertive action to make a colony flip to your control (A coup or financing rebellions).
By existing reforms do you mean you mean the ones in your mod or irl?
That's a shame, especially since I don't think EUI is being actively updated these days.
EDIT: Also, will the Political Parties have a base set of names if custom civs do not have anything specific coded in? (Split into European, Asian, Middle East, African, American, and Polynesian base sets)
Wrong game
Ones in the mod.
Each Political Party/Faction does have a base name, of course, e.g. the Liberal, Conservative, etc.
Piety updated:
- City-States will no longer request the Temple of Heaven. Silly things.
- Most Piety-based events will no longer fire after the Industrial Era.
Tested Secularization and there were no issues for me.