JNESIV: Some Things Should Never Die

I wish to be in...Place me as Britain please...I'll be awaiting my UU
 
Turn 10:
Income: 10g
Cash: 31g(20 from missing turns 8 and 9)
Build: Factory (13g)
2 Mech. Infantry - 10g
1 Fighter Squadron - 7g
Invades:
Banks: 1g
 
Turn 10 - Economy - 15 credits/turn - Turn 10 Income (15) + Turn 9 Bank (0 credits) = 15 credits
Purchases:
Build an Armoured Division in Slovakia (7 credits)
Build a Close Air Support in Poland (5 credits)
BANK 3 left-over credits
GARRISSON IN HUNGARY: 2 Armoured Divisions that were part of the invasion and survived and an Infantry from Slovakia for 3 turns (first turn: Turn 10; second turn: Turn 11; third/final turn: Turn 12)
Complete Military Stuff:
Hind (moving to Slovakia)
Infantry Division (in Lithuania)
Infantry Division (in Poland)
Armoured Division (in Hungary; Garrison Unit 1)
Infantry (moving into Hungary from Slovakia to be Garrison Unit 2)
Hind (moving to Slovakia)
Hind (moving to Slovakia)
Armoured Division (in Hungary; Garrison Unit 3)
Armoured Division (in Slovakia)
Close Air Support Squadron (in Poland)
NO INVASIONS FOR NOW.

Diplo
From Poland
To USA:
DPP?

To Britain:
DPP?
 
Turn 10(Total: 17)
Repair 8th Neo Legion(2)
Buy Stealth Bomber in Slovenia(12)
BANK: 3

To France:
Are you willing to join in an alliance with Italy and Poland or not?
 
Brazil turn 10 orders

Today's Buys:
start with 20 gold (1 banked + 19 income)
3 for Fixing 1st Mech Infantry
7 for 3rd Armor
7 for 4th Armor
bank 3 gold

Current Turn Orders:
4th Infantry - Bolivia - Garrison
5th Infantry - Bolivia - Garrison
1st Infantry - Peru - Attack
2nd Infantry - Peru - Attack
1st Mech Inf - Peru - Attack
1st Artilary - Peru - Attack
3rd Armor - Peru - Attack
4th Armor - Peru - Attack
1st Close Air - Peru - Attack
2nd Close Air - Peru - Attack
1st Stealth Fighter - Peru - Attack

Attack on Peru
Peru = 2gold/turn = 20 gold defence force
attacked by:
2 Infantry
1 Mech Inf
1 Artilary
2 Armor
2 Close Air Support
1 Stalth Fighter

Plan of attack
http://www.cia.gov/cia/publications/factbook/geos/pe.html
Terrain: western coastal plain (costa), high and rugged Andes in center (sierra), eastern lowland jungle of Amazon Basin (selva)

the attack forces are to spit into 2 groups. one to conquer the coastal plain and the other for the easern lowlands
Each Group consists of:
1 Infantry
1 Armor
1 Close Air Support
then
the Coastal group gets the Artilary (can see far, hit things before we get to them)
the Lowlands group gets the Mech Inf (the machinery can help clear the jungle and protect infantry from ambush)

the Stealth Fighter Squadron is to establish Air Superiorty, with the Close air suport units helping if neccesary (in their "half" of the country).
 
Originally posted by Warman17
Turn 10(Total: 17)
Repair 8th Neo Legion(2)
Buy Stealth Bomber in Slovenia(12)
BANK: 3

To France:
Are you willing to join in an alliance with Italy and Poland or not?

yeah, i accepted loooong time ago
 
Treasury:73(Iincome:11 Bank:62)
Builds:3 Royal Harrier's(24)
1 Destroyer(12)
1 Transport Fleet(10)
2 Artillery Divisions(6)
3 armor Divisions(21)
Invade:Ireland
Bank:None

INVASION PLAN!

Cruise missiles from the destroyer and Artillery placed in Northern Ireland gap enemy lines so that 1 Armored Division from Northern Ireland and 1 Armored division from the Transport fleet may Push threw to Dublin(Having all 3 Royal Harrier Squadrons at the disposal of the 2 armored divisions commanders for extra support when needed)

Diplomacy

From:Britain
To:Poland

We would gladly accept an invitation for an alliance with the Polish

From:Britain
To:France

I believe an alliance with you could come in handy...Count me in!

From:Britain
To:Fourth Reich of Deutschland

We would like for you to accept an alliance with us British.

From:Britain
To:Itally

We would like for you as well to accept an alliance from the British

EDIT:
Sorry bout that little mistake...And thank you for telling me of it;)
 
To Uk
from France:
then it is agreed, france and england are to have a long and prospeorus friendship (ps, all ur units add up to 73, so u dont get to bank anything)
 
jason asked me to post that he had started doing the battles, but the server crashed (it did) so he put it off to later (maybe tomorow morning), the thing turned back on prety quick (now) but jason is already offline.
 
Turn 10 - 3/2004
Earned: Ten Credits - Treasury: Zero Credits
Build Infantry Division
Build Close Air Support Squadron
 
***RUSSIA INVADES MONGOLIA***
Russia has always relied on numbers to defeat their foes other then superior technology or diversity in their arms. This offensive was nothing new. Eight T-80 armor divisions slammed into Mongolia, taking the capital of Ulaanbaatar within an hour, and destroying half the army in Altay. The rest of the mech infantry gave up after being assaulted by 7 T-80 divisions in the Gobi desert.

Losses: 1 T-80 division
Required Garrison: 2 for 3 turns


***BRAZIL INVADES PERU***
Taking the opportunity of having such a powerful military aresenal, the Brazilians attacked Peru. In the dense jungle and vivid Andes Peaks, the four defending mech infantry are able to set up highly effective defenses, also rendering the armor brigades of Brazil useless. If it wasn't for the close air support, the invasion would have failed. However, Peru did inflic major casualties upon Brazil when going through the jungles and mountains. The coastal plain was took almost immedeitly and very easily. In the end, Brazil was able to overcome Peru with the air support and mech infantry.

Losses: 2 armor, 2 infantry
Required Garrison: 3 for 3 turns


***BRITAIN INVADES IRELAND***
This battle was the closes battle in history, and many casualties on both sides. Ireland was able to afford four mech infantries, 2 fighter squadrons, and two artillery to face off against the British. In the begining, the British acheived air superiority by loosing one harrier jet squadron to the two Irish squadrons. Second, the Irish artillery were able to take down one artillery of the British before being bombarded into the ground by both the artillery and the tomahawks. Then the British Challenger Brigades (armor divisions) came in against the mech infantries, and only luckely lost 2 to the FOUR mech's (very lucky roll). All in all, the cost of the battle will forever hurt the British, especially in the near future.

Losses: 1 Harrier, 2 armor, 1 artillery
Required Garrison: 4 for 3 turns
 
Turn 11 - 4/2004
Earned 23 Credits - Treasury: Zero Credits
Build 4 Panzers, 1 Artillery in Germany

Invade Denmark
Use the 2 Fighter Squadrons to get air superiority,
Invade Denmark with 9 Panzer Divisions, use the 2 Air Support Squadrons to give air cover.
Use the two artilleries to bombard the Danish.
 
Forgot one thing - EVERYONE SHOULD READ THIS!

Most know you can only invade ONE country per turn. However, you can bombard/nuke as many as you want.

Jason
 
TURN 11 BATTLE:

***GERMANY INVADES DENMARK***
Denmark, always a good partner to Germany, was invaded by German this month. However, it was not a piece of cake. The Germans thought they could attain air superiority easily, but were wrong. Two Dannish stealth fighters took to the sky and absolutly destroyed the two fighters of the Germans, and harrased the close air support almost to an oblivion. However, the German ground force still remained digilent. The German artillery destroyed the Daniish one, and as the two armies met in the Copenhagen steppes, the Germans proved to have the more effective and numerous army, destroying the four mech infantries.

Losses: 1 close air support, 2 fighters, 2 panzers
Required Garrison: 3 for 3 turns
 
Turn 11

Treasury:16(Imcome:16 Bank:0)
Builds:2 Infantry Division(6)
1 Mech Infanty Division(5)
1 Close Air Support Squadron(5)
Move:1st Infantry Division(Britain->Ireland)
2nd Infantry Division(Britain->Ireland)
3rd Armor Division(Britain->Ireland)
1st Mechanised Infantry Division(Britain->Ireland)
2nd Royal Harrier Division(Ireland->Britain)
3rd Royal Harrier Division(Ireland->Britain)
 
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