JNESIV: Some Things Should Never Die

I think I have to quit this nes :(

I have less and less time to play nes's these days (this is the first time in over 2 days when I've had the time to actually open my computer) and this is nes developes very fast, so I don't think it's possible for me to play this in my current life situation.
 
Im back from my vacation and what do i see? My alltime favorite NES resurrected! Without me!

So, is there anyway i could join wihtout having to do everything from the beginning myself (hint, id like something to keep me up with the rest)?
 
Knas, you can do all your past turns. Just post it in the thread of the country you want and I will look it over to make sure it is ok.

But you can NOT attack during the turns you missed.

EDIT: Also, there is a new one just starting in apolyton by sheep.

Jason
 
Brazil turn 11 (it is still 11 right?)

start with 24 (3 banked+21 income)
factory in peru
bank 0
 
After these battles it is Turn 12.

***CANADA INVADED GREENLAND***
Not much need to be said here...the three infantry divisions of Greenland were cut down by Canadian invaders very easily, first the coast was taken, and then the Greenlanders retreated north, where they were never heard from again.

Losses: None
Required Garrison: 1 for 3 turns


***CHINA INVADES THAILAND***
This war was definetely humiliating to the Chinese. The war was won by the Thailandese, easily too. First, Thailand had two gunships to mach one Chinese one, and quickly destroyed the Chinese. Second, the fourt mechanized infantry divisions, supported by artillery, was able to destroy the Chinese invasion force, easily, only loosing half of the mechanized infantries.

Losses: 3 red infantry, 1 amor, 1 gunship

***FRANCE INVADES ANDORRA***
The french were easily able to take this small sliver of land between spain. The French took the land so quickly from the 3 infantry divisions gaurding it that they almost went into nearby Spain, the Spanish government now arming up.

Losses: None
Required Garrison: 1 for 3 turns


***SOUTH AFRICA INVADES ZAMBIA***
South African troops made easy battles close to the border where they smashed into the country through two mech infantries gaurding the main railroad and highway. Next, the city of Kabwe was easily taken, with a small casualty from the militia base there. The artillery quickly opened up on the capital and damaged the mechanized infantry there. The South Africans then moved in and destroyed the defenders.

Losses: 1 armor division
Required Garrison: 2 for 3 turns
 
Octavian curses his ISP for causing him to miss another turn...

The Russian Federation
Turn 12

32 credits - 16 from bank, 16 basic

Build a stealth bomber squadron
Build two mech inf. divisions
Build one new T-80
Bank last two credits

Use new mech infs. to garrison Mongolia - two more turns required.
Recall all T-80s to the mother country.
Begin bombardment of Finland with artillery and stealth bombers.
 
Um Jason I pmed my orders. You know what to do. Thanks.
 
Remind me, do countries need to have their Garrison term fufilled before the said countries can become "active?"
 
Iraq!

May, 2004- Turn 12
20c to spend
-- build 1 transport fleet in the Mediterranean
-- build 2 mech infantry in Syria
 
To: Poland
From: Sweden
We will sign a NAP for now. As we are allied with Germany we wont sign a DPP til we´ve contacted them.
 
france
26 gold (4 were banked)

build one infantry.
build 2 mech infantrys
build special forces division
build one artillery.

move the 3 mech infantrys in andorra back to france, and the armor division.
move the new infantry to garrison andorra.

place one new mech infantry and one artillery in belgium.
place the special forces division and mech infantry to defend france.

jsut ot keep track of units.
andorra:1 infantry
belgium:4 mech infantrys and artillery support
france: 5 mech infantrys, 1 armor, 1 special forces, 1 artillery,and 1 mirage air squadron in full readiness to defend france!
 
Turn 12:
Income: 13g
Cash: 20g
Build:
2 Armour Divisions - 14g
1 Artillery - 3g
Invades:
Bankes: 3g

All Troups stationed in Papa Neu Guinea.
 
redwarfian,

when you conquer a country (that needs a garrison)
you start getting income right away.
you can build units as soon as you put a factory in there
the garrison just prevent the country from rebeling against you and making you have to conquer it all over again.
 
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