JNESXIII: Wargame Rebirth

btw, I might be wrong... all I know that Cyprus was never a country, and the south want to join greece while the north is Turkey... and they fight to unite and join one of the big countries...
 
anyone know how long it would take for a jet aircraft to go from Madurai(india) to Colombo(Sri Lanka)? talking about norm fighter squadron
 
cyrpus is actually a country, but different forces occupy it including Greece, Turkey and even Britain.

You do not need nuke research to build a nuke sub.

In aicraft can move 2 countries per turn.
 
great thx, and one last question :D
if i launched my fleet this turn would i attack tommorow?
Or will it all be one swift movement cos in reality the ship shud take 3hours to go from port to port but i dont know whta the rules are.
 
_________
Income 7 (5+2)
Bangledesh=1 Mech unit
India = non
Treasury = 64c
__________
Purchese-
5xIndian Irregulars - 10c
2xArmour Divisions - 14c
3xMech Units - 15c
2xArtillary - 6c
1xTransport Fleet - 10c
1xFighter Squadron - 7c
Total - 62c
Treasury = 1c
_________
INVADE SRI LANKA
_________

(main tactics will be included in my india thread cos its to big to fit here) ;)
 
I've been gone to long...
 
Battles for turn 10:

***ISRAEL INVADES EGYPT***
After huge bombardments, the Israelis easily walked into the bomb-hardened Sinai where thousands of civilians lay dead in deserted towns. Upon reaching the Nile, the Mirkeva units were hit with many mechanized infantries which were garrisoned in the south. Three mech infantries easily destroyed an artillery and two mirkevas before being destroyed themselves somewhere outside of Cairo.

Losses: 1 artillery, 2 mirkevas
Garrison: 4


***TURKEY INVADES MACEDONIA***
Immedietly being destroyed were the first mechanized infantry at the border by massive bombardment by the Close Air Support, the armored divisions passing them up and heading deep into the country. Halfway through, the Turkish met with another mech infantry divisions which were able to pick off a crescent infantry, but in the end was destroyed.

Losses: 1 crescent infantry, 1 armored at 1/2 strength
Garrison: 2


***FRANCE INVADES MALTA***
This battle was very close. The two mechanized infantries that were throughout the time based on this island put up a huge fight as the artillery landed, totally destroying it. If it weren't for the huge bombardment of the second artillery, the battle would have been lost. The mechanized infantry were cut in half, one being destroyed by the artillery and one barely beaten by the armored division.

Losses: 1 artillery, 1 armored at 1/2 strength
Garrison: 1


***THE BOMBARDMENT OF NAMBIA***
South Africa was able to destroy two infantry divisions that were spread throughout the desert.

Losses: 2 infantries
Past Losses: 1 infantry


***BRAZIL INVADES SURINAME***
After what seemed like the end of the world type bombardment, the four suriname mech infantries awaited the invasion force of Brazil. Soon after the bombardments stopped, only two mechs remained. After a gruelling battle with some of the mightiest forces on earth, they soon succumbed as well.

Losses: 2 infantry, 1 mech
Garrison: 2


***THE BOMBARDMENT OF AUSTRIA***
Making up for the lack of bombardments last turn, the Austrians were hit hard and three mechanized infantries were destroyed!

Losses: 3 mechs

***THE BOMBARDMENT OF ICELAND***
Continuing, the British destroyers kept on bombarding Reyjkavic, taking out an infantry unit.

Losses: 1 infantry
Past Losses: 1 mech infantry


***THE BOMBARDMENT OF CZECH REPUBLIC***
The bombardment continued, 1 mech infantry was destroyed.

Losses: 1 mech infantry
Past Losses: 1 infantry


***INDIA INVADES SRI LANKA***
The invasion went very well for India, this high payed country was unable to thwart the whole Indian army. Huge losses on both sides before Colombo was captured, and Sri Lanka fell.

Losses: 3 Irregulars, 1 armored
Garrison: 2



TURN 11 NOW
 
Turn 11
Treasury:16
Build:1 Fighter Squadron(7)
1 Close Air Support Squadron(5)
Attack:Iceland using all 4 Armored Divisions in the Transport fleet(Pre-prepaired as the rules state need be)

PLAN!

First the Cruisers bombard any air bases (If they've got them) and hit anything in the air(if there's anything) and bombard land troops thereafter...The fighter squadron comes in right after this to gain air supremmecy...Then the transport fleet would let loose with the 4 tank Divisions with support from the Close Air Support squadron I just built and the 2 DD's blastin poo away.
 
Turn 11
income 21c (20cpt+1c)
Build 2 mech infantry
bank 11c.
 
Turn11
Creadits 9+3 banked
Build factory in Holy See.
Contiue bombardment of Austria with 4 Artillery divisions and 1 bomber sqadron.
Bank: 0
 
Turn 11
Start with 15c +3 banked.
Build a factory in Equatorial Guinea.
Bank 0c
Load on the Imperial transport in Atlantic 2 Armoured divisions from Equatorial Guinea. Load 1 artilery
Load on the Imperial transport in MED sea 1 artilery from Malta.
Land ALL in Isle-Of-Man.

Plan:
First the 2 artilery land and start advancing when the artilery land and bombard the country armies (they have 11c)
 
Orders Turn 11.
0+22=22-19=3
Buy 1 Mech. Infantry in Israel - 5c
Buy 3 Infantry Divisions in israel - 9c
Buy 1 Attack Submarine in Mediterranean. - 5c
Bank 3
Move 1st IDF Mechanized to Egypt. Move 3 Infantry divisions to Egypt.
Move 1st and 2nd IDF Merkavas from Egypt to Israel.
Move 1st and 3rd IDF Artillery From Egypt to Israel.
 
To: Italy
From: Israel
I am afraid that we cannot fulfill the deal as we agreed. Libya is a 3c nation, and will have a substantial army by now. So we cannot invade them for you, if you want it, you will have to inavde them yourself. We may be able to assist you with our airforce or with artillery during your invasion, but that is as far as we can go.

Edit:
All Nations Income:
1. Brazil and Israel - 22cpt
3. USA - 20cpt
4. South Africa - 19cpt
5. Australia and Poland - 17cpt
7. Turkey, China and Russia - 16cpt
10. France, Britain and Nauru - 15cpt
13. Spain - 11cpt
14. Italy - 9cpt
15. Slovenia - 8cpt
16. India - 7cpt
17. Canada 5cpt

Note: All income info is from what i could make out of your threads, if it is wrong, its not my fault.
 
To Israel:
I understand.....
I hope to launch an invasion into African land as fast I am finished with my bussines in middle Europe.
Good luck wiht your future projects...
 
Originally posted by Sgt.Hellfish
Turn 11
income 21c (20cpt+1c)
Build 2 mech infantry
bank 11c.


Edit:

If red is still inactive (not written orders) when you write this turn invade Canada.

land 2 armoured divisions in Quebec and push west move 2 armoured up from the border and link up with the other 2 in Ottawa. Use the Destroyer to hit the Mech infantry division left guarding Canada. then move the 4 armoured divisions west and clear up the last of the resistance.


Sorry to tell you.
But If canada became NPC, that going to be the HARDEST battle ever. Your ure you gonna do it?
 
I'M BACK YOU LITTLE WEASEL!

Give me a minute to figure out my money and stuff...

My mother logged me off right when I was updating it 2 days ago, and I haven't been able to get on since.
 
EDIT, See Next Post
 
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