Turn 48:
Decided to stick with Writing. Lisbon finished warrior, has grown to size 4 and started on 6 turn barracks. New warrior going SW, one that was headed busting near gold further NE.
Here
Worker that I sent toward capitol will make road as Oporto will expand in 3 turns - just enough time to make that road and get up on gold hill. Pasture on sheep is done.
Since I settled like I did, I'll...I dunno, I see some options, but yeah, it could have been done better, so I'd have more possibilities now. You pro's would in this case probably do something like infinite city sprawl to try to fix that around here...I don't see things the way you do...for now...
I was reading about that whole day, searched for screens, watched some vids...I saw a lot of different opinions on that. I guess in this case with a lot of floodplains around overlap is preferred so in case one city can't work on cottage, overlapping one can.
I still have a lot to learn, I know...
Turn 49:
In Guimaraes 1 worker go on gold hill, other farm grassland
Oporto will expand in 2 turns - so I'll cancel cottage 3 turns to go. Other worker finished road.
Probably is still too early to whip Lisbon again (6
to go), but I'll do it - 2 pop whip barracks - and it'll probably grow right back to size 3.
29 overflow was decisive.
Which I found out turn later was 22.
Turn 50:
Stonehenge was built and Judaism founded. Borders of Lisbon and Oporto will expand next turn - so I'll send both workers on gold hill.
Guimaraes has grown to size 2, so I'll whip the monument.
Turn 51:
Borders of Lisbon and Oporto expanded, so workers can mine gold now.
Warrior headed SW found silver:
Turn 52:
And 1st barb warrior:
And 2nd one up north:
Turn 53:
Lisbon finished worker, started on settler. Worker will go and finish that road.
Oporto has grown to size 3 and workers finished mine. Wait. 1 worker finished mine, second still have movement points! So why then "end turn" turned red?
Separated them and send to finish cottage.
Finished farm in Guimaraes.
Turn 54: Next Research
I can see you guys shaking heads already LOL Time to improve marble. And maybe try for Pyramids? Dunno. So it's Masonry.
Cyrus offered OB - I accepted. Both barbs disappeared LOL Moved silver warrior in forest, northern one see only Toku's archer.
Worker in Lisbon finished road and sent to make road on marble.
Finished 3rd cottage in Oporto. In Guimaraes startin on another grassland farm. Gold mine finished.
Since I don't have overlapping cities now to swap some cottages and/or gold mines I'm kinda indecisive on whipping. At least until I settle next city. Somehow. LOL
So I still haven't move worker that finished gold mine in Oporto - my best guess would be to settle on forested grassland 2N of that mine, so they can at least share gold mine and 1 future cottage. Or plains hill next to it.
Reminder: Open Borders
Decided to stick with Writing. Lisbon finished warrior, has grown to size 4 and started on 6 turn barracks. New warrior going SW, one that was headed busting near gold further NE.
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I meet another neighbor:
He came from N, so he must be behind Cyrus.
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Tokugawa!

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Since I settled like I did, I'll...I dunno, I see some options, but yeah, it could have been done better, so I'd have more possibilities now. You pro's would in this case probably do something like infinite city sprawl to try to fix that around here...I don't see things the way you do...for now...
I was reading about that whole day, searched for screens, watched some vids...I saw a lot of different opinions on that. I guess in this case with a lot of floodplains around overlap is preferred so in case one city can't work on cottage, overlapping one can.
I still have a lot to learn, I know...
Turn 49:
In Guimaraes 1 worker go on gold hill, other farm grassland
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29 overflow was decisive.
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Turn 50:
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Guimaraes has grown to size 2, so I'll whip the monument.
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Turn 51:
Borders of Lisbon and Oporto expanded, so workers can mine gold now.
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Turn 52:
And 1st barb warrior:
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Let's get closer LOL I mean on forested hill


Turn 53:
Lisbon finished worker, started on settler. Worker will go and finish that road.
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Turn 54: Next Research
I can see you guys shaking heads already LOL Time to improve marble. And maybe try for Pyramids? Dunno. So it's Masonry.
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Spoiler :
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Since I don't have overlapping cities now to swap some cottages and/or gold mines I'm kinda indecisive on whipping. At least until I settle next city. Somehow. LOL
So I still haven't move worker that finished gold mine in Oporto - my best guess would be to settle on forested grassland 2N of that mine, so they can at least share gold mine and 1 future cottage. Or plains hill next to it.
Reminder: Open Borders