KA01B - A Simple Deity Space Race - PtW Roster

South of Madrid:

KA01-PTW-2190BCii.JPG
 
The way around Hastings:

KA01-PTW-2190BCi.JPG
 
Nicely done NP. And thorough writeup, as usual. I :love: 'em.

edit: BTW I'm amazed about how much I remember from this game. It was obviously very intense. But it's making me feel very spoilered, since I remember which AI there are and where they start, and also the shape of the continent and the way to 'secure' it.
 
It's like re-reading a book, I imagine. When you begin you may think that you don't remember much, but after a few pages almost everything comes back to you.
 
Well ,actually I re-read books I like, because I read very quick and a bit sloppy, so a re-read sometimes bring out more of it. ;)
This game however, was my first solo Deity and I played it very carefully. I'll just try not to spill the beans before we've scouted the continent. :)
 
Load game. Scenario looks to have been set-up correctly - thanks MB. :)

All looks good - no rioting, settler/warrior combo on-track. Quick check on whether the worker in Barcelona can be sneaked out a turn earlier by trying to grow sooner shows it can't.

IT:
Ottoman spearman is going south...

Turn 1: 2150 BC:
Warrior finished in Madrid, switch to settler. As suggested, warrior head to hills, uncovering gold in the hills on a river - more commerce. More BGs too.
As noted by NP(?), don't need to mine BG in Madrid yet. Get workers going on roading to hook-up incense to capital.
Warrior in jungle moves to reveal delta.
Southern warrior moves to show that 'sea' ends and coast turns to the east - looks like either a big (huge) peninsula / lobe, or this is an inland sea.
Warrior near hastings reveals borders of another english city.
I agree on grabbing the dyes next - those French are uncomfortably close!


IT
French settler / warrior appears to go to coast of southern lobe.
English warrior / settler pair doing the same in northern tundra. Oil? When they found, it cuts-off our little bypass around Hastings, but our warrior can carry on exploring.

Turn 2: -2110.
Madrid grows. Needs luxuries to 30% to prevent rioting. Citizen to BG to maintain 5 food / turn.
Wheat near barcelona roaded. Elect to irrigate.
Warrior heads back for escort duty.

IT:
English start building the Collosus
Slight interlude when CivAssist crashes, and so I run the turn again to identify the crash source... :mischief:

Turn 3: - 2070 BC
Roading finished, workers move on.
Can now see furs in england. French pair have moved into fog along coast. England have founded warwick.

IT:
Ottoman settler / spearman appear from fog in the south - so that's where they live!
Complete writing. Complete settler.

Turn 4: 2030 BC:
Madrid to Warrior.
What to Research? Quick check indicates that our neighbours are probably all going for Mapmaking. See Space is the only team member on-line, so PM her to discuss options. Too late.... Check AI Tech Estimations, and looks like Polytheism might be worthwhile.... 40 turns though... :scared:

IT
Ottoman settler / warrior does about-face - France must have beaten them to the "prize".
Warrior in Madrid, switch to settler.
Worker in Barcelona. Needs more land area - decide on temple.

Turn 5: 1990 BC
Off to mine plains near Barcelona - it needs shields to compliment flood-plains.
Settler / warrior off to claim dyes.
Ottoman Cultural boundary spotted.

IT:
Ottomans S/S flip-flopping!

Turn 6: 1950 BC:
Madrid & Barcelona Connected, Wheat irrigated.
MM Madrid to keep 5 FPT surplus
Start roading to where dye city will be.
Still need 20% lux to keep madrid happy.

IT:
Gandhi Contacts us. Offers contact with Celts for 40 Gold. I think we're Pagae here...I decline, hoping that our warriors will save us this gold.
French start building the Colossus

Turn 7: 1910 BC:
Now have contact with Celts! Good thing I didn't waste out gold. Can't afford anything...

IT

Turn 8: 1870 BC
Settler complete. Start warrior. Lux to 10%. Will go claim cattle at RCP4.
Spot zulu(?) boundary near ottomans...

IT:
Celts start Oracle.
French found Chartres near our dyes! (We'll still snaffle them)

Turn 9: 1830 BC:
Nothing Much

IT:
Ottomans start Pyramids, and finish Oracle. In the Cascade, england starts pyramids.

Turn 10: 1790 BC
Madrid grows. MM and adjust Lux.
Found Seville near dyes, and start temple (to push Chartres).
Found Toledo between gold mountain and Cow. Start Barracks.
Indian boundary spotted near Zulu - Daily headlines down there would be "border tension mounts" I'm sure...



Founding those cities has really helped our economy - went from a loss to +8 GPT. Still paying england 3 GPT (6 turns to go). Will be even better when we get dyes connected (2 turns + time taken to road jungle by 3 workers).

Am building two temples which may be questionable. In Seville, I don't want Chartres crowding us, and the city will be 'corrupt-ish'. It doesn't have many shields (needs work), so I figure a temple is economic. In Barcelona, I am building one to give it more workable tiles. It might be easier to do this by settling a city on the coast north - so maybe a granary (probably not - not enough shields) or a barracks. I figure a barracks is best in Toledo, as it need more food. I'd like to see us get started on a few units for inevitable skirmishes.

Tech is a gambit to Poly. A check on the AI research spreadsheet suggests they will have other aspirations, but we might be unlucky. We're 6 turns in with 7 beakers invested!

Next city I'd like to see is north-west of Madrid on the river, immediately south-west of the gold. Looks good for shields (lots of BGs) and commerce later. I also think we shoud 'invest' a settler / warrior to claim the ivory on the coast to the south-east, and maybe get some first quickly.
 
ainwood said:
Load game. Scenario looks to have been set-up correctly - thanks MB. :)

Just don't try to access the Civilopedia. The pcx files for the GOTM resources were not included in the download.

I think I'll correct that, just so that NP can see what a good job zagnut did.
 
Nice progress, Ainwood. :goodjob:

We can afford to buy Iron Working immediately (for 7 gpt and 20 gold from Lizzie, perhaps more cheaply elsewhere), and I think we should, despite the lack of a twofer. We have to know where the iron is to situate our cities properly.

Given the travel involved, I think we should attempt to claim the eastern ivory with our next settler, unless it looks as though iron is going to be a problem and we need to grab that in a hurry. There's no way to fit the potential ivory city within our second ring, so RCP wouldn't matter in this case. But if our settler is beaten to the punch, it should be able to retreat a little and found a properly sited second-ring city, perhaps directly southeast of the "Catalonia" tile or directly east of the "La Mancha" tile.

Ainwood, your proposed site just southwest of the gold hill is excellent, and would combine beautifully with a foundation just northeast of the "Andalusia" tile. One caveat, though: if we use your site rather than the BG square one more to the southwest, we'll more or less have given up on having a good coastal city, though a marginal one could be squeezed in west of Madrid. Do we think this matters?

With 30-shield temples and some high-food cites, we're in a good position to build the temples quickly by reaching ten shields and pop-rushing. Barcelona should do this right now, and Seville as soon as possible.

I don't know whether Ainwood considered the warrior two tiles south of Seville to be coming or going ;), but it should probably return to Seville to help with the flip risk.


mad-bax said:
I think I'll correct that, just so that NP can see what a good job zagnut did.

Thanks--this would be great, if possible.
 
Northern Pike said:
Nice progress, Ainwood. :goodjob:

We can afford to buy Iron Working immediately (for 7 gpt and 20 gold from Lizzie, perhaps more cheaply elsewhere), and I think we should, despite the lack of a twofer. We have to know where the iron is to situate our cities properly.

Given the travel involved, I think we should attempt to claim the eastern ivory with our next settler, unless it looks as though iron is going to be a problem and we need to grab that in a hurry. There's no way to fit the potential ivory city within our second ring, so RCP wouldn't matter in this case. But if our settler is beaten to the punch, it should be able to retreat a little and found a properly sited second-ring city, perhaps directly southeast of the "Catalonia" tile or directly east of the "La Mancha" tile.
Sounds good to me - especially because its the only ivory we've seen!
Ainwood, your proposed site just southwest of the gold hill is excellent, and would combine beautifully with a foundation just northeast of the "Andalusia" tile. One caveat, though: if we use your site rather than the BG square one more to the southwest, we'll more or less have given up on having a good coastal city, though a marginal one could be squeezed in west of Madrid. Do we think this matters?
I was looking at trade and at avoiding settling on a BG, although that's secondary. I think you make a good point - that site prospectively will make quite a stong coastal city, and we'll get the gold fairly soon anyway (not that we'll really develop it for a while). We can also stick a city half-way between that one and Barcelona on the coast, but I think we should wait until we've basically finished our second ring before we bother.

With 30-shield temples and some high-food cites, we're in a good position to build the temples quickly by reaching ten shields and pop-rushing. Barcelona should do this right now, and Seville as soon as possible.
Hadn't considered that, to be honest - I checked and I haven't wasted any shields though, so I got lucky ;) Its a good option - I was trying to get it to expand to open-up more tiles for working, so it would be moderately productive, and get a bit bigger faster. When we've roaded to the dyes, the wokers can irrigate the flood-plain on their return, and we can reclaim the pop fairly quickly. I think this location needs to be size 5/6 to be productive enough.

I don't know whether Ainwood considered the warrior two tiles south of Seville to be coming or going ;), but it should probably return to Seville to help with the flip risk.
He was on his way back; circled through the jungle and returned. I was bringing him round to see if the french were going to steal the dyes (although they have some already) when Chartres was founded. When seville gets an expansion, it will be another good candidate for pop-rushing. :)
 
MB, thanks for the new file. :cool:

Ainwood, I like your ideas about how to use our workers in the south.

Given the rate at which we're pumping out settlers, first thoughts about the location of our FP wouldn't be premature. :eek:
 
Thanks, Ainwood, now all I need to do is get my resources looking like in your picture.
I had hoped my GotM install environment would know the trick by itself, but I guess I need to go back and check the threads for info on how to help it remember too...
 
OK - I got the right setup now, and looked through the reports once more. I agree that the coastal city on 4, although just missing the gold, will prove very good to have in the future.

I agree too on the worker moves, I'll do just that. And whip the temple in Barcelona.

Buying IW will use up almost all our gpt, which will be painful when our settler is on the move (a long one in case of the Ivory), costing money. France is offering the best price BTW. What do you guys figure? I don't want to give any more money to England, they'll be getting too strong on it. France is caught up in jungle and some deals might keep them friendly for a while longer.
 
a space oddity said:
OK - I got the right setup now, and looked through the reports once more. I agree that the coastal city on 4, although just missing the gold, will prove very good to have in the future.

I agree too on the worker moves, I'll do just that. And whip the temple in Barcelona.

Buying IW will use up almost all our gpt, which will be painful when our settler is on the move (a long one in case of the Ivory), costing money. France is offering the best price BTW. What do you guys figure? I don't want to give any more money to England, they'll be getting too strong on it. France is caught up in jungle and some deals might keep them friendly for a while longer.
Do we want to pursue iron working? I'm more of a horsemen fan, and neither of our close neighbours have 3-defence units - the wheel might be a better purchase, and perhaps even look to build chariots for upgrade. :hmm:
 
I am much more of a horseman fan in PTW, since upgrade costs were 2 gold/shield instead of 3.
 
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