Kerbal Space Program

The Kubans announce the first module of the Glorious Revolution Station!

Spoiler :
giaev.png
 
^Sweet!

I've launched a habitation module and a science module, I'm going to try a risky manuever to put them together that involves bringing my science module's peroapsis down to 45km. Hopefully, I will have enough fuel at the intersection point to raise the ap back up, but we'll have to see.

An unfortunate glitch on the launch of my hab module left it without an engine in a 150x120 orbit. Garh, this is going to be tricky.

I'm still having problems with the warp feature. It keeps saying I'm accelerating so it won't let me warp. :(
 
I think of Cossacks every time Luckymoose posts about the Kubans. I know it's probably not intentional.

Also, nice to see more activity around KSP. :)
 
Turn off SAS.

Aaaaahhhhh.

Coincidentally, this SAS also prevents your docking rings from sealing even if the magnets have pulled them perfectly together. I couldn't figure out for the life of me it wasn't letting me see all four kerbals and treating the whole thing like a station instead of two orbiters.

Then I hit the SAS button and *poof* problem solved.

Here's my station, nothing fancy. Yet.
Spoiler :
attachment.php
 

Attachments

  • UKSR Station 1.jpg
    UKSR Station 1.jpg
    169.5 KB · Views: 245
I spent the last hour trying to get my power module to my station, but I suck suck suck at this game.
 
HAHA! I completed my first docking between my capsule and space station! Boy what a thrill that was and the feeling of accomplishing the task! I spent a great deal of fuel getting there but I made it and I'm now ready to transfer two crew members to the new space station!

docking.jpg
 
HAHA! I completed my first docking between my capsule and space station! Boy what a thrill that was and the feeling of accomplishing the task! I spent a great deal of fuel getting there but I made it and I'm now ready to transfer two crew members to the new space station!

Spoiler :
docking.jpg
It does feel like quite an accomplishment! It's arguably harder than a Mun landing.
I spent the last hour trying to get my power module to my station, but I suck suck suck at this game.

Don't feel bad, it took me an hour to dock my first two modules. Much longer if you count all of the failures.:lol:
 
It does feel like quite an accomplishment! It's arguably harder than a Mun landing.

Oh definitely. Attempting to get to one miniscule spot in orbit requires such precision and my capsule's center of gravity was wonky too so I was twisting and turning all the time.
 
Oh definitely. Attempting to get to one miniscule spot in orbit requires such precision and my capsule's center of gravity was wonky too so I was twisting and turning all the time.

I hear your pain. I keep putting all of my RCS thrusters near the center of mass. That's fine for stability (in that you won't get too many unexpected turns caused by firing RCS) but it also makes the modules turn like a brick.

Though I must say when you have successfully docked a few times and you actually paid attention to what you were doing (as opposed to blindly pressing buttons) it does get much easier.

Here's my station, it now has 2 science modules. I think I'll start adding some fuel tanks to it. I'm still afraid to dock to it sideways, it just seems harder to do though I know this isn't the case.

Spoiler :
attachment.php
 

Attachments

  • 3 Modules.jpg
    3 Modules.jpg
    180.6 KB · Views: 236
Does anyone else wish they had 3-m wide space station parts? My kerbals are going to be pretty crowded in these tiny tubes.
 
I can't even see mine clearly until like 600m, so... probably not possible.
True story.
Does anyone else wish they had 3-m wide space station parts? My kerbals are going to be pretty crowded in these tiny tubes.
I wish they had given is more parts for the space station and rovers/sats too. It's neat to have them but they can't do much.

Did they make the mainsails even more prone to overheating?
 
Orange fuel tanks are bugged, just use clusters of smaller engines; way better than Mainsail anyway :)

2zzl1c7.jpg
 
I don't know how you made that. Looks really cool though.

Whats wrong with the orange tanks?
 
Bro, do you even rove?

N0vdz.jpg


Ro5U7.jpg


The ion-powered River-Class Mk. I can safely roam the surface of Minmus at 20m/s, even on hilly terrain, thanks to its advanced engineering. A Mk. II is under construction and will be headed for the Mün.
 
Wow cardgame, just wow.

I spent 2+ hrs trying to dock an orange tank at my station to make it a depot. 'Twas a failure. :sad:

I'll try again tomorrow, I just lost patients with it. (Putting the docking ring at the back was a terrible idea)
 
This game calls for a lot of patience. After spending hours trying to dock my first fuel depot delivery, I gave up yesterday just a few meters from a port.

I booted it up today, and in less than five minutes, I had success!

Spoiler :
attachment.php


You might not be able to tell in this photo, but the orange fuel tank was flown backward into the space station. The controls for docking are hard enough as is, but flying backwards is rediculously hard. I might change that for the next flight.

In any case, that orange fuel tank is completely full, so I can begin using this as a depot immediately. I am going to add at least 1 more tank though as this arangement is a bit unstable when SAS is on.

I'm thrilled! My station now has 8 Kerbonauts out of a compliment of 18. I sent home the capsule that drove the fuel tank with just one Kerbonaut, I transferred the other two to their new permanent posts on the station.

The launcher I used to lift that tank is enormous. Originally, it had an 8 stack of asparagus-staged orange tanks w/ mainsails around the central core. The capsule used to manuever the tank to the station turned out to not have quite enough fuel to rendevouz with the station, so I asked my friend to add a vit of fuel just to the lander as the stack had enough of a delta-v margin to lift the extra weight.

My friend did that, then double stacked another ring of orange tanks on the side boosters. :eek: This thing is a monster and I think it could lift pretty much anything I could concieve of into orbit or beyond.


Edit: This time I managed to dock at the correct port on my first try! Man this is fun.
Spoiler :
attachment.php

Still flying backwards. :p

______________
I wonder, if you attach an unmanned control unit to a manned pod, will this allow you to fly the whole pod unmanned?
 

Attachments

  • fuel depot.jpg
    fuel depot.jpg
    304 KB · Views: 221
  • fuel depot 2 tanks.jpg
    fuel depot 2 tanks.jpg
    274.3 KB · Views: 240
Back
Top Bottom