Civ'ed
I ain't gotta explain a thing
Kessler bomb?
Unfortunately I won't be able to play until probably after Christmas. Apparently the multiplayer mod has a bunch of bugs, so maybe waiting until they're ironed out is better for me anyway - KSP rage is the worst kind of rage.
By which time myDeath StarLaythe Base will be fully operational.
So how does the MP mod handle when people try and have launches at the same time?
Edit: I performed a drop test on my Razorback Hab module and found my first easter egg:
Spoiler :![]()